Advanced Member 3DArtist Posted March 29, 2018 Advanced Member Report Share Posted March 29, 2018 "Good news: "Instant meshes" implemented within 3D-Coat!" Anyone know what "Instant meshes" are? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 29, 2018 Reputable Contributor Report Share Posted March 29, 2018 http://igl.ethz.ch/projects/instant-meshes/ It will be interesting to see how this works inside of 3DC. Hopefully the 3DC version will create all quads and no ngons. 2 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 29, 2018 Reputable Contributor Report Share Posted March 29, 2018 (edited) This would be a helpful feature and could work similar to how you hide and unhide all but the current voxtree layer you are working on. Edited March 29, 2018 by digman 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted April 4, 2018 Advanced Member Report Share Posted April 4, 2018 (edited) On 3/29/2018 at 11:36 AM, digman said: http://igl.ethz.ch/projects/instant-meshes/ It will be interesting to see how this works inside of 3DC. Hopefully the 3DC version will create all quads and no ngons. Aha...this is the exact same solution that Modo used for it's autoretopo. Works very well; I've tried it as a stand alone, and within Modo on the same model and got exactly the same results, polygon for polygon. And I never found one ngon...just pure quads. But having said that, I still am strongly of the opinion that Zbrush has the best autoretopo in the business by far, though kudos to Andrew for being the first, the guy that started the autoretopo movement, and he did it with impressive panache too. But Pixologic just had more money and could hire the big guns. Edited April 4, 2018 by L'Ancien Regime 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted May 8, 2018 Reputable Contributor Report Share Posted May 8, 2018 "Started to work over sculpt layers! Already works to some degree. Experimenting with keeping layers even after topology changes (say, LC)." https://twitter.com/AndrewShpagin YEEEESSSSS!!!! 5 Quote Link to comment Share on other sites More sharing options...
Advanced Member Werner_Z Posted May 14, 2018 Advanced Member Report Share Posted May 14, 2018 Wow, that is great news. Way to go Andrew! Quote Link to comment Share on other sites More sharing options...
Advanced Member thinkinmonkey Posted June 22, 2018 Advanced Member Report Share Posted June 22, 2018 On 5/8/2018 at 9:45 PM, AbnRanger said: "Started to work over sculpt layers! Already works to some degree. Experimenting with keeping layers even after topology changes (say, LC)." https://twitter.com/AndrewShpagin YEEEESSSSS!!!! Wondering if we could have some news/screenshots/beta release... 1 Quote Link to comment Share on other sites More sharing options...
Javis Posted June 22, 2018 Report Share Posted June 22, 2018 This is excellent news. :) Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 22, 2018 Reputable Contributor Report Share Posted June 22, 2018 8 hours ago, thinkinmonkey said: Wondering if we could have some news/screenshots/beta release... I think he said he is gonna try and have a preliminary build out in a weeks, maybe sooner. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted October 5, 2018 Report Share Posted October 5, 2018 @AndrewShpaginMore Good news! Surface booleans speeded up many times, very stable. Some self-intersection is no problem anymore. 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 2, 2022 Report Share Posted February 2, 2022 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 5, 2022 Report Share Posted February 5, 2022 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 6, 2022 Report Share Posted February 6, 2022 @ShikherPandey Can exported textures have channel packing? @AndrewShpagin Yes, you may use the existing export preset that packs channels or do your own as usual, in the export object and texture dialog. Quote Link to comment Share on other sites More sharing options...
Yes, you may use the existing export preset that packs channels or do your own as usual, in the export object and texture dialog.
Member milhouzz Posted February 7, 2022 Member Report Share Posted February 7, 2022 spamming a bit with that request wondering if it was possible to add the depth jitter working when you sculpt (for instance when using the 2dpaint) so we get different depth variation with each brush strokes. thanks for all the recent updates and taking in consideration all the users comments! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 10, 2022 Report Share Posted February 10, 2022 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 10, 2022 Report Share Posted February 10, 2022 Quote Link to comment Share on other sites More sharing options...
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Carlosan Posted February 25, 2022 Report Share Posted February 25, 2022 1 Quote Link to comment Share on other sites More sharing options...
Member E.V. Posted February 27, 2022 Member Report Share Posted February 27, 2022 Thank you for sharing, good to know Andrew is fine despite all this situation. Andrew I admire your work, as well as your principles and values. I don't use 3D tools on a daily basis, I'm an amateur, but for me it is clear how much work it takes, and software coding is like an art in itself. Over the years I learned that when choosing what tool to use, it is usually a good thing to consider not just the technical side, but also who is the company/person behind it. I admire the work you did with 3DCoat, it is amazing, thank you for everything. During these difficult times, if you or your community setup some kind of donations channel please let us know, I'm sure some of us would be willing to help! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 1, 2022 Report Share Posted March 1, 2022 Quote Link to comment Share on other sites More sharing options...
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Carlosan Posted March 8, 2022 Report Share Posted March 8, 2022 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted March 9, 2022 Advanced Member Report Share Posted March 9, 2022 https://www.tweaktown.com/news/84949/russia-to-disconnect-from-global-internet-on-march-11/index.html Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 10, 2022 Report Share Posted March 10, 2022 1 Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 11, 2022 Report Share Posted March 11, 2022 1 1 Quote Link to comment Share on other sites More sharing options...
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