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Twitter discussion: What Andrew is currently doing.


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  • 2 weeks later...
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I wonder if the app or at least splash screen will be changed to match the new site.

 

im sure it will. Im guessing it just takes time to update everything, so they are rolling it out gradually.

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  • 3 weeks later...

Superhuman, done by Davyd Cryunreal - https://www.artstation.com/artwork/6d0l6 


Done the antialiased projection of stencils and smart materials over the model.

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Antialiased painting introduced everywhere:vertex paintg, ppp, mv, ptex.It is applied to stencils, materials, brushes, text, curved pictures

 

I am looking forward to testing this out on stencils when using them as cut-offs in the sculpt room to get cleaner cuts and of course painting will improve with this feature added... 

Edited by digman
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AA for text comparison
CYlPZa0WAAA0etF.jpg
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AA for text comparison (better image qualituy) - https://drive.google.com/file/d/0B_SttA137fidRThTUnIwT19wXzA/view?

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Stencils with narrow lines comparison -

https://drive.google.com/file/d/0B_SttA137fidMEk1anJVRm1GZW8/view?usp=drive_web&pref=2&pli=1

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  • 8 months later...
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I was trying to get Andrew to incorporate this into the CURVES tool, in some capacity...at least as an option, as the old legacy nodes is to cumbersome to work with. If you need to put a few close together, it really obstructs your view. Wish we had an alternative to use splines from the E-Panel, instead. I also asked him about using Curves as an optional DEFORM tool in the POSE tool. Could make it possible to model more intricate shapes, like those you find on automobiles. Might even be a good basis for a basic pose rig.

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