Contributor artman Posted December 15, 2009 Contributor Report Share Posted December 15, 2009 3.1.19 When using "Quadrangulate Object" the quadrangulated result has wrong scale and wrong orientation. Ok,Ok I made further tests it seems it is the same problem as when using the surface tools in symmetry, 3DCOAT DOES NOT UPDATE ROTATED SPACE (and global scale when using Quadrangulate) Here is just a simple object rotated and quadrangulated(space is uniform),very easy to reproduce: ALSO: Any attempts at using "Quadrangulate and Paint" or "Quadrangulate for Per-pixel Painting" turn all voxels layers of this file invisible...so 3DCoat ends up baking nothing. Here is file for you to test( a little big 50mb...but I think problem manifests with Big files) http://www.sendspace.com/file/gx314o Quote Link to comment Share on other sites More sharing options...
Advanced Member splodge Posted December 15, 2009 Advanced Member Report Share Posted December 15, 2009 I've already mentioned this bug in the 3.1 update thread. It's a killer bug!! I'm back on 3.1.18.. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted December 16, 2009 Report Share Posted December 16, 2009 it is fixed in updated 3.1.19 Quote Link to comment Share on other sites More sharing options...
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