New Member infinder Posted August 6, 2007 New Member Report Share Posted August 6, 2007 Is there a way to transform the object inside 3D brush? Tangent map doesn't import into blender with the right orientasion. It has a x-axis flip. Maybe it is a blender fault, just to inform you. BTW great start thank you for giving the beta free. Stamatis Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 12, 2007 Report Share Posted August 12, 2007 Is there a way to transform the object inside 3D brush?Tangent map doesn't import into blender with the right orientasion. It has a x-axis flip. Maybe it is a blender fault, just to inform you. BTW great start thank you for giving the beta free. Stamatis There will be several standarts for normal map exporting in release version. Now there is Max & Maya standarts now. If you will send me the example of correct normalmap for Blender, I will add this standart easy. Quote Link to comment Share on other sites More sharing options...
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