Member Llamamey Posted February 7, 2010 Author Member Report Share Posted February 7, 2010 Octane render 0.81a is out * many bug fixes * improved stability * fully working/finalized linux version * user interface improvements The Octane License competition end in two day, February 9 ! So hurry up, you can win a lifetime license and two v1 license But the competition got more than 100 entry and some are very good Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted February 7, 2010 Advanced Member Report Share Posted February 7, 2010 Yeah I hope I can get this to run on my laptop - having issues with Cuda accepting my GeForce 9800GTM as a legitimate cuda enabled card - but had some succes on the work machine. Quote Link to comment Share on other sites More sharing options...
Member Llamamey Posted February 10, 2010 Author Member Report Share Posted February 10, 2010 All Images by Pedrojafet from Octane forums / Image submitted for the Octane January License competition / All rights Pedrojafet / Octane 0.81a / 567.767 Triangles 4096 Samples per pixel / 744.4MB of Texture Maps / 23, 26, 18 min using GTX275 @ 1.7 GB / 1280*530 original size / resized to 1000*414 for 3DCoat forums Some images while waiting for the Beta release Its without MLT so there's noise and fireflies (white pixels) and the anti-aliasing is not perfect And its using the demo version, so there's no save/load The sky is not a physical sky its an HDR, that's why there's noise also We need 3D Coat works rendered with Octane Quote Link to comment Share on other sites More sharing options...
Advanced Member GED Posted February 10, 2010 Advanced Member Report Share Posted February 10, 2010 pretty awesome renders, yeah id like to see a character sculpt or something in there Quote Link to comment Share on other sites More sharing options...
Member Llamamey Posted February 10, 2010 Author Member Report Share Posted February 10, 2010 All Images by mlody47 from Octane forums / Images submitted for the Octane January License competition / All rights mlody47 Octane 0.81a / first and third images 1024*512 while second image is 1280*640 Some other renders while waiting for the beta The 8800GTS used is around 2x slower than current GTX series Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted February 16, 2010 Advanced Member Report Share Posted February 16, 2010 Hi I have been following this thread for a while and thought I would post an image generated in Octane - The sculpt was based on a bird skull created in the Voxel room of 3DCoat. The render is using a GrandCanyon HDRI map from HDRI Labs As you can see nothing too fancy, as I am just trying idiot proof my renders at this stage. Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted February 16, 2010 Advanced Member Report Share Posted February 16, 2010 Speaking of idiot proof here is the actual image rendered from Octane. Duh! Quote Link to comment Share on other sites More sharing options...
Advanced Member ditus Posted February 17, 2010 Advanced Member Report Share Posted February 17, 2010 by joelegecko on Daz3D forums (original thread) by joelegecko on Daz3D forums (original thread) Not bad for an alpha No SSS and no Metropolis Light Transport Notice that the second picture is lit only by an HDRI, could be even faster and less noise using Physical sky Now we need to see 3D coat artists making renders in Octane edit: Octane gonna support Dr.Queue and other render-queue systems ! this is 100% the future, gpus have lots of fast parallel working pipelines! so this will just take a short moment to have it in realtime, maybe hopefully less than in 5 years. here a other realtime raytracer, which uses the cpu´s for. most peoples will know them allready i hope. http://www.youtube.com/watch?v=7V9wTuvgl8w Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted February 17, 2010 Report Share Posted February 17, 2010 here a other realtime raytracer, which uses the cpu´s for. most peoples will know them allready i hope. http://www.youtube.com/watch?v=7V9wTuvgl8w I have not seen this before, but that one actually looks even more like FPrime. It was funny to watch the video since it all Audi R8's which is the car model I'm working on right now. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted February 17, 2010 Advanced Member Report Share Posted February 17, 2010 I have not seen this before, but that one actually looks even more like FPrime. It was funny to watch the video since it all Audi R8's which is the car model I'm working on right now. I've tested that before and compared to modo when we were looking for a fast realtime viewer that could handle heavy scenes. For the price I would get modo instead. It was easy to use and the presets it were quite good. Also there's no way to get the camera data so it would be hard to do matchmoving,etc. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted February 17, 2010 Report Share Posted February 17, 2010 No way to get what camera data? Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted February 18, 2010 Advanced Member Report Share Posted February 18, 2010 No way to get what camera data? xyz position, rotation, etc. for match moving. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted July 29, 2010 Advanced Member Report Share Posted July 29, 2010 Octane Lightwave plugin test. Many thanks to walfridson for developing this excellent plugin. My old ferrari made in lightwave. Now we have gpu unbiased renderer for lightwave and affordable. Quote Link to comment Share on other sites More sharing options...
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