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Guedin

Mafiosi

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Hi there !

here's my last work. All painting and retopology were done in 3DCoat ( I only used photoshop to overlay the green channel of my normal map ). Sculpted in ZBrush and rendered with 3DSMax, default scanline.

I hope you'll like it

Beauty shot

wip12rendu.jpg

Low poly (5 973 triangles)

wip13wireframe.jpg

Low poly + Normal map

wip14lownormal.jpg

Diffuse map unlit

wip15unlit.jpg

Diffuse map (1024 x 1024 px)

wip16diffuse.jpg

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Simple yet flawless work. From the socks to the greasy hair...I like everything. :)

Is concept from you?

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:good: really cool !

if you could detailed your green channel method to increase normal map it would be very cool too !

or make a tutorial if it is not abusing ...

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@Guedin:

Question for retopo: Are you loading the zBrush template as a mesh or directly into the voxel area, to use it for retopo?

Pretty work, as always. :)

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A lot of thanks for all nice comments.

@Artman : Yes, I did the concept, I posted it below. Actually I did this character for a comp on gameartisans.org. The goal is to create a chess set, each character representing one piece of the chess set. We are free to chose the theme. Mine is mafia.

This guy is the pawn, I plan to do for the next pieces :

Rook : Overweighted simple-minded mafiosi with a baseball bat

Knight : Crazy mafiosi riding a vespa scooter

Bishop : Casino croupier with secret weapons hided in his sleeves

King : The godfather of course

Queen : The big italian mamma respected by men

wip01.jpg

@Demether : Actually it's quite simple. I just dsplayed only the green channel of my normal map, select all and copy (ctrl-c), then added a new layer in my diffuse map and paste in it the green channel. Then I set the blending mode on overlay or multiply. I think this is a good way to enhance details and quickly add a cavity map to your diffuse

@Taros : I used the Decimation Master in ZBrush to cut the polycount of my sculpt without losing details. The I imported it as a reference mesh inside 3DCoat and started the retopo process

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really neat, easily looks like it could be in a pixar movie

It does indeed. It is really well executed.

You could get them printed at shapeways once you have the full set. You could probably sell something like this to joe public.

Well done!

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Thanks you all for nice comments !

@Marc Wakefield : Yeah I'd love to see the chess set in real but I don't really know how this works and how it'll cost. If I need to print 16 models, and just for one side of the chess board, I guess it'll be too much for me. And I don't really know what joe public is.

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A lot of thanks for all nice comments.

@Artman : Yes, I did the concept, I posted it below. Actually I did this character for a comp on gameartisans.org. The goal is to create a chess set, each character representing one piece of the chess set. We are free to chose the theme. Mine is mafia.

This guy is the pawn, I plan to do for the next pieces :

Rook : Overweighted simple-minded mafiosi with a baseball bat

Knight : Crazy mafiosi riding a vespa scooter

Bishop : Casino croupier with secret weapons hided in his sleeves

King : The godfather of course

Queen : The big italian mamma respected by men

wip01.jpg

@Demether : Actually it's quite simple. I just dsplayed only the green channel of my normal map, select all and copy (ctrl-c), then added a new layer in my diffuse map and paste in it the green channel. Then I set the blending mode on overlay or multiply. I think this is a good way to enhance details and quickly add a cavity map to your diffuse

@Taros : I used the Decimation Master in ZBrush to cut the polycount of my sculpt without losing details. The I imported it as a reference mesh inside 3DCoat and started the retopo process

Ah ok. Thanks. That's what I've expected. :)

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I've read this contest concept and I couldnt find an interesting idea. :(

Your idea is brilliant,it covers all pieces attributes while allowing you great design freedom...

I can't wait to see all pieces!:)

My only crit would be to add them quick socles tough...just a square of asphalt with a sewer grate or something.

It wouldl enhance the "chess piece" feeling.

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Thanks Artman.

Actually we were asked to not make a chess piece :

"By "representative", we are not looking for literal chess pieces. Make a character, a vehicle, whatever, as long as it represents what that piece can do and isn't a static object."

But if one day I decide to print it, I'll certainly add a socle :D

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Thanks you all for nice comments !

@Marc Wakefield : Yeah I'd love to see the chess set in real but I don't really know how this works and how it'll cost. If I need to print 16 models, and just for one side of the chess board, I guess it'll be too much for me. And I don't really know what joe public is.

Oh sorry, I just assumed everyone knew what joe public meant .It just means the general public, consumers, etc.

The mafia theme is pretty popular due to classics like the Godfather, etc and I think people would definitely buy a chess set in this theme as it makes it a bit more fun.

check out www.shapeways.com. It really shouldn't be too expensive at all if you had the pieces printed at regular chess piece scale and it would be an awesome thing to have.

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