Advanced Member simmsimaging Posted March 13, 2010 Advanced Member Report Share Posted March 13, 2010 I'm trying to paint some 16bit and 32bit displacement maps using 3dCoat (manually painting a "color" map to use in Max for displacement). 3DC keeps converting things to 8bit colour space though. Is there a way to work with either 16 or 32 bit in 3DC? If not are there plans to support that? Thanks /b Quote Link to comment Share on other sites More sharing options...
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