Member StOrM3 Posted August 17, 2010 Member Report Share Posted August 17, 2010 Wow, You go dude, he is popping out updates faster than I can report bugs.. hehehe, very awesome dude, keep up the good work / I'm impressed. Not sure if this is a bug or not but The 3.3.11 revision with automapping seems way better, but with full smoothing on it still left one almost gap like seam down the side, but all the other seams etc.. were welded and perfectly appear as one. If this is normal, thats okay, because the changes your making seem to keep improving the import results.. I'm importing for Per-Pixel sorry forgot to include that, Maybe I can use voxel sculpting or something to fill in the small gap.. BTW: I did do welding on all verts inside the 3d modeler before exporting the OBJ file, then I read something about OBJ files, export with all seams un-welded, is this going to always be a problem then? Thanks again, sorry for the runons, just tired been up for a while now, since like 10:00 am yesterday.. ;') StOrM3 PS. I edited the post because I didn't want it to seem off topic.. Quote Link to comment Share on other sites More sharing options...
Advanced Member stevecullum Posted August 17, 2010 Advanced Member Report Share Posted August 17, 2010 clone will copy child objects too. I will do the same for clone with symmetry in the next build. Thanks Andrew! Great workflow enhancement Quote Link to comment Share on other sites More sharing options...
Advanced Member stevecullum Posted August 17, 2010 Advanced Member Report Share Posted August 17, 2010 Does anyone else see green dots after running auto retopo? Quote Link to comment Share on other sites More sharing options...
Advanced Member b33nine Posted August 17, 2010 Advanced Member Report Share Posted August 17, 2010 Does anyone else see green dots after running auto retopo? yes, couldn't figure out how to get rid of them either. Quote Link to comment Share on other sites More sharing options...
Advanced Member stevecullum Posted August 17, 2010 Advanced Member Report Share Posted August 17, 2010 Bizzarely they have come through on another model I've loaded Quote Link to comment Share on other sites More sharing options...
Member paleojeepster Posted August 17, 2010 Member Report Share Posted August 17, 2010 Has anyone else had a problem with the installer for Version 12 (CUDA 32)? When I finished installation and tried to run the beta, I got an error - cudart.dll missing. In fact it is not in the version 12 folder. There is almost nothing in that folder, unlike previous betas that place many files and folders inside the main folder. I tried downloading the installer a second time - with the same results. When I "borrowed" the missing file and added it to the V12 folder, the program starts but has only a black screen with no tool bars, etc. This is the With CUDA - 32 bit installer. OS = Windows 7 Ultimate 32-bit BOXX Computer running Dual Xeons Quadro FX 3700 (nVidia) graphics card Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 17, 2010 Report Share Posted August 17, 2010 Did you overwrite the older version like it said? 3.3.12(Incremental update, should be installed overwrite of 3.3.08 or later) Quote Link to comment Share on other sites More sharing options...
Advanced Member Taurus Posted August 17, 2010 Advanced Member Report Share Posted August 17, 2010 I agree totally to this.Retopo Groups deserved a newsletter for themselves. It completely passed under the industry's radar I think.Some people still think Topogun is superior solution. while 3DCoat site is still advertising the Cap tool..I mean Cap tool is cool,but Retopo Layers are groundbreaking. IMHO advertising by users on forums is bad marketing,most of the times it gives a phony impression and leads to arguing and needless petty talks. Speaking of retopolayers seems you can't import obj into own layer , or can you ? Anytime I import mesh it's on the same layer like main one and there is no way to move it to another one. Quote Link to comment Share on other sites More sharing options...
Contributor artman Posted August 17, 2010 Contributor Report Share Posted August 17, 2010 Speaking of retopolayers seems you can't import obj into own layer , or can you ? Anytime I import mesh it's on the same layer like main one and there is no way to move it to another one. All objects are automatically imported to a newly created layer. Unless object is the same or is derivated from same .obj. If object is the same it will be added to the same layer. To bypass this its simple: On import of first object click "Slect all face of this layer"(the little grid-like button at the bottom of retopo layers panel) Then create a new layer and click "Move Selected faces to current layer". Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 18, 2010 Reputable Contributor Report Share Posted August 18, 2010 Don, have you tried the Pitch slider? http://screencast.com/t/ZWQ5OGQxMzkt Thanks...my bad (slaps self on the forehead....a Homer Simpson moment...Doooh!), I was looking everywhere in the panel but the top. I just tried the feature for the first time recently, as I never really had a need to use it Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 18, 2010 Author Report Share Posted August 18, 2010 Press ESC to remove dots. I was sure I removed them... Edit: I re-uploaded 3.3.12 to remove dots. One additional bonus - clone with symmetry will clone child objects too. Mac build was free from that problem. Quote Link to comment Share on other sites More sharing options...
Member Hirazi Blue Posted August 18, 2010 Member Report Share Posted August 18, 2010 At the risk of being too off topic once again... I have a (probably stupid) question about the incremental installer. If I install 3.3.12, does this mean I do not have to install the 3.3.11 previously (as it is mentioned it works with 3.3.08 upwards)? Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 18, 2010 Author Report Share Posted August 18, 2010 At the risk of being too off topic once again... I have a (probably stupid) question about the incremental installer. If I install 3.3.12, does this mean I do not have to install the 3.3.11 previously? The newest uploaded installer is not incremental. Just install it. Quote Link to comment Share on other sites More sharing options...
Member Hirazi Blue Posted August 18, 2010 Member Report Share Posted August 18, 2010 The newest uploaded installer is not incremental. Just install it. Thanks for the info!!! Quote Link to comment Share on other sites More sharing options...
Javis Posted August 18, 2010 Report Share Posted August 18, 2010 At the risk of being too off topic once again... I have a (probably stupid) question about the incremental installer. If I install 3.3.12, does this mean I do not have to install the 3.3.11 previously (as it is mentioned it works with 3.3.08 upwards)? It's not off topic, it's a technical question related to 3DC. Quote Link to comment Share on other sites More sharing options...
Contributor LJB Posted August 18, 2010 Contributor Report Share Posted August 18, 2010 Is it me or is everybody now using my UI color scheme here? When did that happen? For those that want it (The one that appeared in my Slink Video) I uploaded the theme file below. LJB_3dCoatTheme.xml Quote Link to comment Share on other sites More sharing options...
Member kollatt Posted August 18, 2010 Member Report Share Posted August 18, 2010 that's fantastic! been waiting for this ( realtime displacement in the sculpt room ) to be implemented into 3d-coat for a while. more improvements like this will definitely bring 3d-coat into the realm of being used more in professional production alongside it's robust painting, retopology, and uv toolsets. not to mention voxels for quick mesh generation and concepting. let's go vector displacements, auto retopology presets, and multiple subdivisions next! you rock andrew. god bless. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 18, 2010 Reputable Contributor Report Share Posted August 18, 2010 Is it me or is everybody now using my UI color scheme here? When did that happen? For those that want it (The one that appeared in my Slink Video) I uploaded the theme file below. All I know is that I stumbled upon it in the opening splash screen (under Yellow theme). I was curious as to what Yellow might look like, and when I noticed it was similar to Modo (I like that UI scheme), I stuck with it. Quote Link to comment Share on other sites More sharing options...
Advanced Member Taurus Posted August 18, 2010 Advanced Member Report Share Posted August 18, 2010 Is it possible to install new update without default brushes,materials ? I don't use them anyway and it takes time to remove them every time I update. Quote Link to comment Share on other sites More sharing options...
Javis Posted August 18, 2010 Report Share Posted August 18, 2010 I don't believe so. Unless you're using one of the patches to update that Andrew (rarely) does. In which case you could just drag and drop the folders you need over and replace them. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 18, 2010 Report Share Posted August 18, 2010 Do you really need to deleted them all he time? If you want to be more organized you could just create a new folder for your personal images (click the triangle in the corner) and then it will always load your folder instead of the default one. I do this with pens and it even works after installing a new update. Quote Link to comment Share on other sites More sharing options...
Advanced Member Taurus Posted August 18, 2010 Advanced Member Report Share Posted August 18, 2010 thank you for info phil I think I found autoretopo glitch - if snake tool is used often only the link is autoretoped not whole snake, for example snake spring retopos as whole but snake 'chain' will retopo only the link, and the links are welded while in voxels aren't welded. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 19, 2010 Reputable Contributor Report Share Posted August 19, 2010 Andrew there is a major problem creating strokes after painting the dense areas with the surface freeze tool. It automatically converts the object to Surface and I've had the Strokes tool fighting with me every step of the way, with parts of the lines darting off beneath the surface in crazy ways. I finally tried to switch back to Volume mode and although that stopped the problem with the strokes....but doing that erases the areas I painted (for density), naturally. The Strokes tool had problems before with Surface mode. Maybe it never got fixed. I just haven't tried it since then. I'll send you a screen capture of the prolem later. I just wanted to warn others of the issue too, so they can skirt around it until it get's fixed. Quote Link to comment Share on other sites More sharing options...
Advanced Member 3DArtist Posted August 19, 2010 Advanced Member Report Share Posted August 19, 2010 Vox tree + shaders will be accesible from the retopo room for convenience. Can we also have this in the Render room? It would be quite handy for creating multi-pass renders. Quote Link to comment Share on other sites More sharing options...
Member StOrM3 Posted August 19, 2010 Member Report Share Posted August 19, 2010 Did the latest update that Andrew released do something to the pen tablet support system?? I noticed my pressure sensitivity is way off now all the sudden, like it is really really sensitive, like clicking on stuff, even when I am hovering about the screen just trying to move the pointer to an option... I know I didn't change any options, all I did was update to 11, then to 12, and all the sudden it is really wierd.. I tried changing batteries to some new super duper energizer max, and it appears better, but it is still acting kind of funky inside of 3dCoat.. Of course I messed with the sensitivity setting last night, changing from original good value of ".97" all the way to 4.00 then down as low as .12, and I'm not noticing alot of difference either way, even though I have 1024 levels of pressure available, and I have the setting inside the win 7 driver set to the highest hardest tolerance setting, which makes it work perfectly on the desktop and in windows explorer, it is supposed to stop the accidental clicks when hovering by making you have to press hard to actually click etc.. is this the way it is in 3dCoat? Higher value = harder you have to press down to click?!? Sorry, but now I'm all confused since up til' now it worked without a hitch.. Thanks for any and all replies, let me know if anyone else is experiencing anything wierd.. Thanks, StOrM3 aka Ken Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 19, 2010 Report Share Posted August 19, 2010 I too noticed something briefly, like I would take my pen off the tablet and the model would still rotate for a half second. that may have just been my computer or tablet since it seems to have stopped now. Quote Link to comment Share on other sites More sharing options...
Advanced Member Mykyl Posted August 19, 2010 Advanced Member Report Share Posted August 19, 2010 All I have noticed with the new version is it opens quicker, runs smoother and is just MUCH better than before. Not sure if its some setting I changed or that something clogging up 3dcoat was finally cleared out. Maybe the extra sensitivity with the tablet is because of that. No real idea but for the first time I am actually able to do things and not have it feeling clunky. Cheers Mike R (By the way I am on a mac.) Quote Link to comment Share on other sites More sharing options...
Advanced Member Britain Posted August 19, 2010 Advanced Member Report Share Posted August 19, 2010 Did the latest update that Andrew released do something to the pen tablet support system?? I noticed my pressure sensitivity is way off now all the sudden, like it is really really sensitive, like clicking on stuff, even when I am hovering about the screen just trying to move the pointer to an option... I know I didn't change any options, all I did was update to 11, then to 12, and all the sudden it is really wierd.. I tried changing batteries to some new super duper energizer max, and it appears better, but it is still acting kind of funky inside of 3dCoat.. Of course I messed with the sensitivity setting last night, changing from original good value of ".97" all the way to 4.00 then down as low as .12, and I'm not noticing alot of difference either way, even though I have 1024 levels of pressure available, and I have the setting inside the win 7 driver set to the highest hardest tolerance setting, which makes it work perfectly on the desktop and in windows explorer, it is supposed to stop the accidental clicks when hovering by making you have to press hard to actually click etc.. is this the way it is in 3dCoat? Higher value = harder you have to press down to click?!? Sorry, but now I'm all confused since up til' now it worked without a hitch.. Thanks for any and all replies, let me know if anyone else is experiencing anything wierd.. Thanks, StOrM3 aka Ken Being a newbie with the pen, I need to resort back to the mouse to keep the pen from accidentally clicking or drawing. It is really sensitive but not on windows. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 20, 2010 Author Report Share Posted August 20, 2010 Did the latest update that Andrew released do something to the pen tablet support system?? I noticed my pressure sensitivity is way off now all the sudden, like it is really really sensitive, like clicking on stuff, even when I am hovering about the screen just trying to move the pointer to an option... I know I didn't change any options, all I did was update to 11, then to 12, and all the sudden it is really wierd.. I tried changing batteries to some new super duper energizer max, and it appears better, but it is still acting kind of funky inside of 3dCoat.. Of course I messed with the sensitivity setting last night, changing from original good value of ".97" all the way to 4.00 then down as low as .12, and I'm not noticing alot of difference either way, even though I have 1024 levels of pressure available, and I have the setting inside the win 7 driver set to the highest hardest tolerance setting, which makes it work perfectly on the desktop and in windows explorer, it is supposed to stop the accidental clicks when hovering by making you have to press hard to actually click etc.. is this the way it is in 3dCoat? Higher value = harder you have to press down to click?!? Sorry, but now I'm all confused since up til' now it worked without a hitch.. Thanks for any and all replies, let me know if anyone else is experiencing anything wierd.. Thanks, StOrM3 aka Ken There was not any changes with pen support for a very long time. Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted August 20, 2010 Report Share Posted August 20, 2010 Out of curiosity, are you running 3DC as Admin? Quote Link to comment Share on other sites More sharing options...
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