Applink Developer haikalle Posted July 27, 2010 Applink Developer Share Posted July 27, 2010 This is so cool. I'm going to have so much fun with it. Here you can check the feature list. http://www.sidefx.com/index.php?option=com_content&task=view&id=1774&Itemid=66 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/ Share on other sites More sharing options...
Contributor 3d_sculptress Posted July 27, 2010 Contributor Share Posted July 27, 2010 thanks for posting this, haikalle...been hearing about Houdini, but haven't had a chance to check it out til now...I installed the Houdini 11 Apprentice version for now, not sure if I installed it right or not as for the farm licensing,etc,,but the program opened up ok and gosh, there are so many whistles n bells, this really is going to be fun checking all of it out. (goes to bang head on wall,,ranting 'like I really need yet another 3d program' ) Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46419 Share on other sites More sharing options...
Advanced Member SonK Posted July 28, 2010 Advanced Member Share Posted July 28, 2010 Mudbox will support ptex baking also, saw the Pixar siggraph demo! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46421 Share on other sites More sharing options...
philnolan3d Posted July 28, 2010 Share Posted July 28, 2010 Mudbox will support ptex baking also, saw the Pixar siggraph demo! I heard some mention of that on Twitter, So it only bakes to Ptex, you can't actually paint directly to it? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46422 Share on other sites More sharing options...
Applink Developer haikalle Posted July 28, 2010 Author Applink Developer Share Posted July 28, 2010 I did some tests with houdini PTex and it seams that there is some trouble. Can someone who has Renderman confirm that Ptex works in 3d-coat 3.3.09. I want to be sure it works before I contact houdini develop. team. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46470 Share on other sites More sharing options...
Applink Developer haikalle Posted August 3, 2010 Author Applink Developer Share Posted August 3, 2010 Here is the problem I'm having to use 3d-coat with houdini. Have any houdini user found a way how to bring ptex textures from 3d-coat. It may be that I have missed one important setting but... don't know which one? Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46845 Share on other sites More sharing options...
philnolan3d Posted August 3, 2010 Share Posted August 3, 2010 This sounds something like the bug I reported with LWO files and Ptex. You weren't using LWO were you? http://www.3d-coat.com/forum/index.php?showtopic=6187 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46850 Share on other sites More sharing options...
Applink Developer haikalle Posted August 3, 2010 Author Applink Developer Share Posted August 3, 2010 I was using .obj file. But if I save it into lwo. It dosen't open in houdini. It just gives error "can't read this file". Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46852 Share on other sites More sharing options...
philnolan3d Posted August 3, 2010 Share Posted August 3, 2010 Well it's possible that Houdini just doesn't read .LWO files. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46854 Share on other sites More sharing options...
Applink Developer haikalle Posted August 3, 2010 Author Applink Developer Share Posted August 3, 2010 It should read them because there is lwo option in import settings, but I don't use lwo a lot so it might something that I just don't know, that happens quite often. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-46855 Share on other sites More sharing options...
Applink Developer haikalle Posted August 9, 2010 Author Applink Developer Share Posted August 9, 2010 I got this interesting email from houdini develop team Our developers tell me that as far as we understand, the author of 3DCoat has written his own code to read/write ptex files rather than using the provided library/API. This information came from the developers of the ptex library. So does this mean that they both support ptx files but they don't still work together. Maybe I'm missing something here. They even say in their documents that you can use 3d-coat to create Ptx files. And I was so excited to test this.. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-47191 Share on other sites More sharing options...
philnolan3d Posted August 9, 2010 Share Posted August 9, 2010 I'm not sure what 3DC's code has to do with it. As long as it reads them and writes them in a format other apps understand, then everything should be cool. Andrew probably had to write it differently in order to work with the current UV editor. Which of course also enables 3DC's Ptex to work with unsupported apps like LightWave or zbrush. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-47192 Share on other sites More sharing options...
Javis Posted August 9, 2010 Share Posted August 9, 2010 I got this interesting email from houdini develop team So does this mean that they both support ptx files but they don't still work together. Maybe I'm missing something here. They even say in their documents that you can use 3d-coat to create Ptx files. And I was so excited to test this.. It's true Andrew did do some unique stuff to make it so you could export out to engines that do not support Ptex, as Phil noted. But they should still work together as I am certain he didn't change the way PTX files are used, written or anything else. I'll point Andrew to this thread, I hope he can shed more light on the subject. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-47207 Share on other sites More sharing options...
Applink Developer haikalle Posted August 10, 2010 Author Applink Developer Share Posted August 10, 2010 Thanks. That would be nice. Houdini users are excited about this so if these two amazing program could work together that would be a blast. Maybe Andrew knows this already but he can download free version of houdini to test. And I'm here for help if needed. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-47277 Share on other sites More sharing options...
Applink Developer haikalle Posted August 11, 2010 Author Applink Developer Share Posted August 11, 2010 Just small update. I tried Ptx example files from Ptex.us and they work in houdini. It's only with 3d-coat files. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/6162-houdini-11-has-ptex-support/#findComment-47326 Share on other sites More sharing options...
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