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Voxel -> Paint: Normal map problem


rstralberg
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Hi

I have a lowpoly model and also same model as a Voxel sculpt.

What I want is to make a normal map for my lowpoly model using the voxle sculpt.

Here is what I did.

1. Open voxel file

2. In Retopology imported the lowpoly model (snap to voxel = yes)

3. Merged to per pixel paint with Normal map

The model turns up OK in Paint room but the occlusion and normal map i totally weird.

How do I do this the correct way

post-672-12836089046729_thumb.jpg

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