Jump to content
3DCoat Forums

A shirt


Rich_Art
 Share

Recommended Posts

  • Advanced Member

Nice sculpture.

But, topology doesn't follow geometry. What will happen to these seams when animating? How much stretching of the texture (and distortion) ?

If a more detailed sculpture (to zbrush) is the case, still the same question. Topology has to follow and help sculpting details somehow.

You may noticed the stretching in my rock's textures. Snakes like effect! This due to subdivisions only. If displacement is what you have in mind something similar will take place.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...