Member MADjestic Posted March 27, 2011 Member Share Posted March 27, 2011 Hey Andrew, guys Is there any ETA on when we may see first builds with LiveClay support? I anticipate this feature the most. My enjoyment of 3dcoat without it is incomplete. I do enjoy it and I appreciate the hard work and talent that you put in the product, but now after I saw the candy - I can't stop thinking of it Regards, Vlad Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60769 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Hi, there! Testing version: 3.5.16 System: Windows 7 64-bit SP1 / Intel Core i7 Extreme 980X / 12GB RAM / NVIDIA GeForce GTX 470 / Driver version 266.58 Voxel sculpting bug of unwanted dents in mesh: 1. Sculpt default sphere 2. Res+ 3. Use a large move brush to shape sphere (size about what you could use for shaping human cranium) in voxel mode 4. Line like dents appear on bottom half or on opposite side when sculpting on top half of mesh I think this happened on 3.5.15 too, but not sure about this as I tested 3.5.15 version too little to be sure Please show screenshot. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60776 Share on other sites More sharing options...
Contributor Laticis Posted March 28, 2011 Contributor Share Posted March 28, 2011 Great selection of Brushes you have there AbnRanger. Do you have them spread across other apps ie. ZBrush, Photoshop, or are they specifically designed for 3D Coat? Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60778 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Hey Andrew, guys Is there any ETA on when we may see first builds with LiveClay support? I anticipate this feature the most. My enjoyment of 3dcoat without it is incomplete. I do enjoy it and I appreciate the hard work and talent that you put in the product, but now after I saw the candy - I can't stop thinking of it Regards, Vlad There is no ETA, but I hope soon as Raul is getting better and better results. Probably something like this....lots of artifacts and general weirdness happening with the mesh, when working with the MOVE or POSE tool. Sometime it just happens randomly...forcing you to have to spend time trying to get it smoothed back out, which isn't always that easy to do. I stll need screenshot from that simple test because I need not only result but clear way to reproduce. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60779 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Andrew, if you just create any primitive and use the Move or Pose tool a bit, you'll reproduce what he's talking about. It happens to me almost 100% of the time. This is problem as I tried to use pose/move/primitives many times today, but nothing strange phappens. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60782 Share on other sites More sharing options...
Advanced Member Tser Posted March 28, 2011 Advanced Member Share Posted March 28, 2011 Andrew, every time I create a voxel sphere and increase its res, add mirror across X axis and then select the move tool and start moving areas the random noise here or there appears and there is no way to get around this, this makes this tool worthless as the cleanup with the smooth brush takes a long time. Linux 64 CUDA 3dcv15A T. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60784 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Andrew, every time I create a voxel sphere and increase its res, add mirror across X axis and then select the move tool and start moving areas the random noise here or there appears and there is no way to get around this, this makes this tool worthless as the cleanup with the smooth brush takes a long time. Linux 64 CUDA 3dcv15A T. Please show screenshot. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60786 Share on other sites More sharing options...
philnolan3d Posted March 28, 2011 Share Posted March 28, 2011 Andrew, every time I create a voxel sphere and increase its res, add mirror across X axis and then select the move tool and start moving areas the random noise here or there appears and there is no way to get around this, this makes this tool worthless as the cleanup with the smooth brush takes a long time. Linux 64 CUDA 3dcv15A T. I just tried it with a sphere and I do see some tearing in the mesh. Here's a video: http://screencast.com/t/H3GTTKa3K6 Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60788 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Andrew, every time I create a voxel sphere and increase its res, add mirror across X axis and then select the move tool and start moving areas the random noise here or there appears and there is no way to get around this, this makes this tool worthless as the cleanup with the smooth brush takes a long time. Linux 64 CUDA 3dcv15A T. I just tried it with a sphere and I do see some tearing in the mesh. Here's a video: http://screencast.com/t/H3GTTKa3K6 Thanks, now reproduced, so will be fixed. I missed selected words.... Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60789 Share on other sites More sharing options...
Applink Developer haikalle Posted March 28, 2011 Applink Developer Share Posted March 28, 2011 This issue has been in mantis system couple weeks http://www.3d-coat.com/mantis/view.php?id=195 Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60794 Share on other sites More sharing options...
Advanced Member JimB Posted March 28, 2011 Advanced Member Share Posted March 28, 2011 Hey Andrew, guys Is there any ETA on when we may see first builds with LiveClay support? I anticipate this feature the most. My enjoyment of 3dcoat without it is incomplete. I do enjoy it and I appreciate the hard work and talent that you put in the product, but now after I saw the candy - I can't stop thinking of it Regards, Vlad Looks like it may be a while yet. Look at the post dated 15/03/2011 http://farsthary.wordpress.com/ Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60805 Share on other sites More sharing options...
Andrew Shpagin Posted March 28, 2011 Author Share Posted March 28, 2011 Win version updated to 3.5.16A with changes from Twitter. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60809 Share on other sites More sharing options...
Advanced Member Garagarape Posted March 28, 2011 Advanced Member Share Posted March 28, 2011 Hi everybody, Wireframe artifacts still appears when painting with cavity (3.5.16). Hope it is possible to fix this. Cheers. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60815 Share on other sites More sharing options...
philnolan3d Posted March 29, 2011 Share Posted March 29, 2011 In 3.5.16A The "What to do?" section seems to be missing from the Curves (painting) tool. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60823 Share on other sites More sharing options...
philnolan3d Posted March 29, 2011 Share Posted March 29, 2011 Is that not the way you had the panels laid out? I don't see anything wrong with it. Link to comment https://3dcoat.com/forum/index.php?/topic/6634-3d-coat-35-updates-thread/page/81/#findComment-60826 Share on other sites More sharing options...
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