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Garagarape

Garagarape sketchbook

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I've tried to put some clothes on her (shouldn't let a lady naked too long even if she's an android).
But her body shape and face are still too rough. The clothes will come later...
A bit of tweaking green channel picture to make it more classy (totally unnecessary at this step of the work, I know).
 

androide_07.jpg

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tried to edit the post, but failed  >< "The clothes will come later on" would have been better English...

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Refined the whole shape a bit.
I'm having trouble with the skin shader when rendering in the render room.
I probably don't know how to use it. The character looks flat with almost all the
details and relief informations washed away... Using another shader until I understand
the problem.
 

androide_08.jpg

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I'm not giving up on the android girl, but I re-arranged an old work made in 3dCoat
a few years ago, just to change my mind. It's not high class, but anyway. I kinf
of like it, even (or because?) if the tank doesn't fit the environement lighting.

phantom_tank_01.jpg

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Character posed. But that's done in a very dirty way. Lot of volumes lost in the process...
Too hasty I guess.

androide_11.jpg

androide_12.jpg

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Nice! Really like the poses you have set up. Looking good! :good2:

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Thanks Javis! I'll try to fix the legs volume soon. The curves she had on the T stance have almost disappeared after the use of pose tool.
Watched tutorials about latice transformer but that was not enough.
I also wonder if the 3D print will be well balanced to stand on a table without falling :)
Cheers!

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Selected a few scenes for the final image.
There still a paint-over work to be done in order
to get rid of the plastic feel on the character and to make
it match the background. Which one do you prefer?

androide_14.jpg

androide_15.jpg

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Third shot done. Well I guess it's enough for this pose.
Let's retopo the character for a 3D print!

derelict_factory_01.jpg

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