Styler Posted October 30, 2010 Share Posted October 30, 2010 Hi guys. Here is my small contribution in 3DCoat. =). You can also watch preview-tutorial, how to use it ------------------------------------------------------------------------------------------------------- Version 2.2.2 Fixed: - The issue with exporting selected objects 3dcoat_for_maya_v2.2.2.zip ------------------------------------------------------------------------------------------------------- Hey guys, I have a new update. Currently in beta Version: 2.2.0 What's new: Now you can choose one of 2 approaches. "Use manual setting" uses old method. When you click "Show" button a new dialog will appear where you can find all familiar options plus some extra. In release version will be introduced a new method, using presets. it's temporarily locked, because Andrey have to fix some issues in 3D-Coat, first. From this version you'll be able to choose a shader type for imported object. Currently supported Software and MR, I'll putting more in upcoming versions. (Note! You have to load Mentalray plugin before running applink. If you still can't see it in settings, try to unload/load applink and run it again). Found a bug? Report it here. Thanks! 3dcoat_for_maya_v2.2.0-beta.zip ------------------------------------------------------------------------------------------------------- Version: 2.1.2 Fixed: - various bug fixes 3dcoat_for_maya_v2.1.2.zip 3dcoat_for_maya_v2.2.0-beta.zip Quote Link to comment Share on other sites More sharing options...
Taros Posted October 19, 2012 Share Posted October 19, 2012 There is something wrong with maya applink and v4. Could you check this please? Quote Link to comment Share on other sites More sharing options...
Styler Posted October 23, 2012 Author Share Posted October 23, 2012 I'm working on it. Update will be available soon. Quote Link to comment Share on other sites More sharing options...
Taros Posted October 23, 2012 Share Posted October 23, 2012 Great! Thanx! Quote Link to comment Share on other sites More sharing options...
Member v_m Posted December 9, 2012 Member Share Posted December 9, 2012 Applink for maya 2012 x64 worked fine until yesterday... weird enough, today it loads the plugin, but it fails to read any proc. ex: Error: Cannot find procedure "_3dcoatUI". And so on, for all procedures. It makes no sense, it's like twilight zone... So I've overwritten the old py file with a 'fresh copy', in bin/plug-ins, nothing. Since this is a python script I have no idea what's going on with it. : < and... PS: 2013 support pls, if you have the time... thanks! Quote Link to comment Share on other sites More sharing options...
Styler Posted December 9, 2012 Author Share Posted December 9, 2012 (edited) New plugin will be released soon, in during 2 weeks. Error: Cannot find procedure "_3dcoatUI" This usually means that plugin itself is not loaded. Check it status in plugin manager. Edited December 10, 2012 by Styler Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted December 10, 2012 Advanced Member Share Posted December 10, 2012 New plugin will be released soon, in during 2 weeks. Looking forward to that, thank you Styler! Quote Link to comment Share on other sites More sharing options...
Member buexe Posted December 27, 2012 Member Share Posted December 27, 2012 Hey, I am on v4 beta and there this menu item "open in original app" isnt there anymore. Anyone know how to get stuff from 3dcoat to Maya via appLink? Also wanted to mention that I have a background in Maya API stuff ( Python and C++ ) so if there is anything I can help out with, please let me know. Quote Link to comment Share on other sites More sharing options...
Styler Posted December 29, 2012 Author Share Posted December 29, 2012 Version 2.0a has arrived. Happy New Year for everyone! Quote Link to comment Share on other sites More sharing options...
Member buexe Posted January 1, 2013 Member Share Posted January 1, 2013 Did a quick test and export/import worked right out of the box! Thank you so much!!! And happy new year to you as well! Quote Link to comment Share on other sites More sharing options...
Member Anthony Thomas Posted March 5, 2013 Member Share Posted March 5, 2013 Hi a few things. I have a prop I am trying to unwrap, when I use this script. I check the box that says, "Perform UV-Mapping in 3DCoat" (checkered icon), when I check that on an object on my prop (which has multiple objects) I get this error. [ref] mode // Error: line 1: line 1: No object matches name: .color // // Error: line 1: line 1: No object matches name: .ambientColor // // Error: line 1: line 1: No object matches name: .normalCamera // export complete // Error: line 1: AttributeError: file C:/Program Files/Autodesk/Maya2013.5/bin/plug-ins/3dc_connector.py line 1000: 'module' object has no attribute 'MStatus' // What do the first 3 lines mean? Either way it works...I loads up in 3DCoat.....So now I do all my unwrapping in, and save the UVS, and go to File> Open in original app Now when I bring a piece of my prop back in, I chose the IMP icon on my 3DCoat tab, and all the options are checked. I choose ok, and my object is imported.....however....every other geometry in my scene dissapears, and is no longer in my outliner, every object, other than the one I brought in from 3Dcoat just GONE......WTH is that all about? This is the message I get once I import my object back in from 3DCoat using your script. C:/Users/Owner/Documents/maya/projects/default/3dcoat/import.obj Import: can't parse SG // Error: line 1: AttributeError: file C:/Program Files/Autodesk/Maya2013.5/bin/plug-ins/3dc_connector.py line 1053: 'module' object has no attribute 'MStatus' // # Error: RuntimeError: file C:/Program Files/Autodesk/Maya2013.5/bin/plug-ins/3dc_connector.py line 641: Error occurred during execution of MEL script line 1: AttributeError: file C:/Program Files/Autodesk/Maya2013.5/bin/plug-ins/3dc_connector.py line 1053: 'module' object has no attribute 'MStatus' # Thanks, Little frustrated, and lost on the matter. Quote Link to comment Share on other sites More sharing options...
Member pixeldroid Posted March 8, 2013 Member Share Posted March 8, 2013 Hi: The applink is working for i/o of the model, but when I import back to Maya, the textures are not included. I have used both 'File/Open in original app', and 'export to Maya'. In both cases, an obj, mtl, and texture maps are saved to the 3DCoat folder. When I choose import, the obj is imported and deleted from the dir, so most of it seems to be working correctly. In the video, you have a separate dialog for importing the textures, but I don't see that in the current version. I'm using Maya 2013, no SP. Thanks. Quote Link to comment Share on other sites More sharing options...
Styler Posted March 21, 2013 Author Share Posted March 21, 2013 Ok guys. I just came back from vacation and ready to fix bugs. Anthony Thomas May I take a look hierarchy of your object? Will be nice to have a simple scene with the same object hierarchy that you used. pixeldroid thx for report, probably i found this broken place. Quote Link to comment Share on other sites More sharing options...
Member Anthony Thomas Posted March 21, 2013 Member Share Posted March 21, 2013 Hey Neophyte, Unfortunately I can't give you access to these files, as it is for a project under NDA. But if you feel it's a hierarchy issue, I can look through the hierarchy myself. What is it exactly I should be looking for? Thanks! Quote Link to comment Share on other sites More sharing options...
Styler Posted March 21, 2013 Author Share Posted March 21, 2013 Yes, i don't need your NDA scene, but with similar hierarchy =) Quote Link to comment Share on other sites More sharing options...
Member Lucoat Posted May 30, 2013 Member Share Posted May 30, 2013 I dont know why, but its not working on maya2013 for me, no textures when imports from 3dc, on maya2012 works fine Quote Link to comment Share on other sites More sharing options...
Styler Posted May 30, 2013 Author Share Posted May 30, 2013 Could you take a look into ScriptEditor? Is any warning message there? Quote Link to comment Share on other sites More sharing options...
Member Lucoat Posted May 30, 2013 Member Share Posted May 30, 2013 (edited) Could you take a look into ScriptEditor? Is any warning message there? No warnings: coatImport(); ........... file -import -type "OBJ" -ra true -options "mo=1" -pr -loadReferenceDepth "all" "F:/Docs/maya/projects/default/3dcoat/import.obj"; fileCmdCallback; renameTextureViewPanel; animationEditorFileCallback; optionVar -exists dynPrefRunupToCurrentTime; // Result: 1 // optionVar -q dynPrefRunupToCurrentTime; // Result: 0 // proxyRefreshUI; fileCmdRestoreCallback; // Result: F:/Docs/maya/projects/default/3dcoat/import.obj // [] Edited May 30, 2013 by Lucoat Quote Link to comment Share on other sites More sharing options...
Styler Posted May 30, 2013 Author Share Posted May 30, 2013 (edited) When you just load the plugin, what Maya says? Smth like: ------------------------------maya.exe path: D:/Autodesk/Maya2014/bin/maya.exeuser docs path: d:/Documents/3dcoat maya dir: d:/Documents/3D-CoatV3/Exchange/Maya/maya project dir: E:/Projects/MayaTestCases/maya 3dcoat dir: E:/Projects/MayaTestCases/3dcoat/------------------------------ Edited May 30, 2013 by Styler Quote Link to comment Share on other sites More sharing options...
Styler Posted May 30, 2013 Author Share Posted May 30, 2013 Hah.. It seems like a have the same problem with Maya 2014. I'll fix it. Thanks for bug reporting 1 Quote Link to comment Share on other sites More sharing options...
Member Lucoat Posted May 31, 2013 Member Share Posted May 31, 2013 loadPlugin("3dc_applink.py"); ------------------------------ maya.exe path: D:/Progs/Autodesk/Maya2013/bin/maya.exe user docs path: F:/Docs/ 3dcoat maya dir: F:/Docs/3D-CoatV4/Exchange/Maya/ maya project dir: F:/Docs/maya/projects/default/ maya 3dcoat dir: F:/Docs/maya/projects/default/3dcoat/ ------------------------------ 3dcoat connector successfully loaded. // Result: 3dc_applink // Quote Link to comment Share on other sites More sharing options...
Styler Posted June 4, 2013 Author Share Posted June 4, 2013 Lucoat, I fixed that silly bug, take a new version. Quote Link to comment Share on other sites More sharing options...
Member Lucoat Posted June 4, 2013 Member Share Posted June 4, 2013 Thanks man, now it works Quote Link to comment Share on other sites More sharing options...
Taros Posted July 14, 2013 Share Posted July 14, 2013 Important infos for AppLink users who have problems: http://3d-coat.com/forum/index.php?showtopic=10198&p=96605 Best wishes Chris Quote Link to comment Share on other sites More sharing options...
New Member glogglog Posted September 30, 2013 New Member Share Posted September 30, 2013 Hi. I am trying to install Ap link for maya 2014 however all the icons in the shelves do not appear? Any ideas for how to get these to appear and stay? I can load the icons in but they are not functional as I cannot tell what code to connect with which icon... also when I restart maya all the icons are gone again. Help! -ethan Summers Quote Link to comment Share on other sites More sharing options...
Styler Posted October 1, 2013 Author Share Posted October 1, 2013 (edited) Hm.. Did you copy all file like that? \shelves\shelf_Coat.mel -> c:\Users\UserName\Documents\maya\2014-x64\prefs\shelves\ all icons from \icons\ -> c:\Users\UserName\Documents\maya\2014-x64\prefs\icons\ Edited October 1, 2013 by Styler Quote Link to comment Share on other sites More sharing options...
Advanced Member Spiraloid Posted April 7, 2014 Advanced Member Share Posted April 7, 2014 hmm, I installed it and have the shelf and the plugin loaded. but when I try to export I get this error in maya. export complete // Error: line 1: AttributeError: file C:/Program Files (x86)/Autodesk/Maya2013/bin/plug-ins/3dc_connector.py line 1000: 'module' object has no attribute 'MStatus' // windows8.1 3DCoat4.1 maya 2013 32-bit sp2 any ideas? Quote Link to comment Share on other sites More sharing options...
Member Aasmund Posted March 22, 2015 Member Share Posted March 22, 2015 Is this one still in developement? Will it work with MayaLT 2015 (2016 comes out 26. march) ? Quote Link to comment Share on other sites More sharing options...
PolyHertz Posted December 26, 2015 Share Posted December 26, 2015 Just tried this out on Maya 2016, but it seems to not work with 3D-Coat 4.5 (and even in 4.1 has troubles with textures) ? Is this one of the applinks thats considered abandoned / not working atp? Quote Link to comment Share on other sites More sharing options...
Styler Posted January 5, 2016 Author Share Posted January 5, 2016 (edited) I'm working on an update. Edited January 5, 2016 by Styler 4 Quote Link to comment Share on other sites More sharing options...
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