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Guedin

Guedin's sketchbook

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Thanks Michalis.

I don't think I'm gonna push this things more, I prefer to keep focus myself doing speed sculpts cause I need to learn to work quicker.

New stuff will be coming ;)

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j'attends avec impatience le suivant!! je t'ai fait de la pub car j'adore ton style et ce que tu fais Nicolas!!

ici--> http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428#p6129'>http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428#p6129

et ici--> http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428#p6539'>http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428#p6539

3dSaloon est un nouveau forum français très prometteur et je parle de 3dcoat très régulièrement!

avec quelques tutos vidéos que j'ai fait.

I look forward to the next! I've done the pub because I like your style and what you do!

here -> http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428 # p6129

and here -> http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=7&t=428 # p6539

3dSalon is a French new forum very promising and I speak regularly of 3dcoat!

with some video tutorials that I did.

++Chris

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Hi!! Guedin, can u tell us your basic brushes for sculpt?? I mean in voxel room and in surface mode aswell.

THNX and sorry for my english

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Hi guys !

I wanted to share with you my last work. It was done for the last Dominance War. 3DCoat was used primarly for retopo, and help me for the texturing too :

beautyshot.jpg

presentationshot.jpg

constructionshot.jpg

textureshot.jpg

conceptshot.jpg

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Your entry is definitely one of my favorite. :good:

Very cool end result!

Good luck with the voting. :)

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Your character for the Dominance War is really good.

I'm surprised that you didn't need a wider space for the

character's face.

Good luck for the votes.

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Really nice Nicolas, I wish you luck at the competition. I've posted your image on my blog, I hope this is ok for you? :)

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Nice and Clean. Great job on Brows and hair, I lose patience all to often when doing hair in 3d coat ends up looking blobby and uncontrolled.

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New project. I decided to try myself with hard surface sculpt.

The blockmesh is done in max :

post-1472-0-32377000-1311345616_thumb.jp

And a shot in max after some fun in 3DCoat :

post-1472-0-12984900-1311345629_thumb.jp

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I decided to join the comicon challenge on GameArtisans, and I plan to do my sculpt mostly in 3DCoat.

I'm gonna do a mecha spiderman this year, it should be fun.

Here's the basemesh, made from curves. I was just playing with proportions at the moment :

wip01-basemesh.jpg

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