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[Linux] 3D Coat crashing after project opening


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Hi!!

Another weird problem. I created project under Win XP 64 bit, and everything was working fine, but when I want to open this project under Fedora (64bit) 3D Coat crashes. Other projects created under Windows works fine. I think something is wrong with memory allocation, because after crash there is short message, which after translation sounds something like that: "Violation of memory security (core dump)" (Sorry for word to word translation, I have Polish version of Linux and don't know real translation of this message). I temporarily solved problem by opening 3D Coat under Wine and exporting raw voxel data, and then importing it in Linux 3D Coat. Btw. 3D Coat works perfect under Wine :)

Any clues? If there is a need I can send project file to developers.

Edit:

Other problem occurs. When I want go back from surfacemode to voxel it crashes. Error message:

3d-coat-64: 3D-Coat/MC/MCubes.cpp:9962: void VolRastr::CreateVRArray(VRArray&, VRastPlane&): Warunek zapewnienia `(n&1)==0' nie został spełniony. - if you need I'll translate polish words.

system Fedora 14 64bit

3D Coat version: 3.5.05

RAM:12 gb

Edit2:

I've just checked out 32 bit version of 3D Coat under Linux and it works OK !! This is Madness !!

This-is-Madness.jpg

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Other problem occurs. When I want go back from surfacemode to voxel it crashes. Error message:

3d-coat-64: 3D-Coat/MC/MCubes.cpp:9962: void VolRastr::CreateVRArray(VRArray&, VRastPlane&): Warunek zapewnienia `(n&1)==0' nie został spełniony. - if you need I'll translate polish words.

At least this part of problem will be solved in the next build.

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