Jump to content
3DCoat Forums

'Merge To' layer with symmetry only went to one side?


3dCoatWannabe
 Share

Recommended Posts

  • Advanced Member

I had a hand in another layer and merged it onto a body layer that had symmetry (onto left hand, the right side of the viewport).

Only the single hand showed up.

Is there a way to merge where both arms would get a hand, or to tell the layer to re-calculate symmetry from one half or the other.

Link to comment
Share on other sites

You can redo symmetry, just click the little double arrow button at the bottom of the vox tree. Make sure Symmetry is on first, it will copy the last side you worked on to the other side. What I like to do is make a mark or something on the side I want to copy then Undo it. That way I'm sure it will copy the right one.

Link to comment
Share on other sites

  • Advanced Member

You can redo symmetry, just click the little double arrow button at the bottom of the vox tree. Make sure Symmetry is on first, it will copy the last side you worked on to the other side. What I like to do is make a mark or something on the side I want to copy then Undo it. That way I'm sure it will copy the right one.

Thanks Phil

I did find this other method which worked, and would give you full control over which side.

http://www.3d-coat.com/forum/index.php?showtopic=3284&view=findpost&p=25580

But, your idea on marking the side is a good one!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...