Member sunfire Posted February 8, 2008 Member Report Share Posted February 8, 2008 Hi I like to have more details of the new feature 5) New method of custom material mapping in custom fill pattern - mapping over existing uv-set. It allows to paing clothes in more easy way. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted February 11, 2008 Report Share Posted February 11, 2008 Let you have some object like shorts with uv-mapping set like on the picture below: The next image is ilike it will look in 3DB: The you should come to "Fill tool"... 1) Add new custom pattern (int dropping list under "Mapping type"). 2) Select textures for color and bump like Fabric.tga 3) Set specularity to zero 4) Select "UV-Mapping" as mapping type 5) Put preview window over the shorts 6) Adjust the u-offest, u-offset and scale to get best result After that you can put stitch on the seam using strips. Also please compare the mapping result with "Cube mapping". Quote Link to comment Share on other sites More sharing options...
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