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Sketch retopo is very promising and impressive. 

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Thank you Raul for all the hard work you have put into the Quad Paint tool! It is definitely already a good tool for the Retopo Room in 3D-Coat!

Of course all of us would still like something even more complex, and I think the sketch-based retopo method that Carlosan suggested is good, but I saw another approach that you will probably find interesting as well.

Please have a look:

 

http://lesterbanks.com/2015/05/data-driven-retopology/

 

Thanks again!

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When that is stable and good will go back to the internals polishing

 
 
  1. Rewritten SimpleStroke class to make topology updates faster/easier. Will focus on the GUI and workflow first of recent retopo tools

    When that is stable and good will go back to the internals polishing

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Thank you very very much for all the updates.

 

When are we going to be able to test those new features??

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stroke interpolated points are now snapped to surface. 

Added tension factor that controls stroke smoothing for moving points.

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Nice progress but without good control for the artist. I don't want to "play" with curves I need to control them.

If you ask me the current curves in 3D-Coat are very good already.

 

But I wait. All this is still under development. Don't interprate my critics too negative. The audience is always insatiable... ;)

 

What about real bezier splines with lockable/unlockable handles?

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I wish Raul performed his tests on something more complex than spheres. 2-4 milion tris mesh is better stress test imo.

+1

 

Maybe thats why some LC Brushes are quite useless in their current state

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What about real bezier splines with lockable/unlockable handles?

 

+1

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Implemented split stroke with Ctrl+click DoubleClick for vertex removal Simple Stroke class mirrors the interface of spline strokes


 








-------------------------------------------------------------------------------


Simple Strokes can be arbitrarily welded now, so a single control point can affect any number of strokes





CSWRmDeWIAIBI3c.png





 


 


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Recently added cut , auto welding,  automatic level of detail… important enhancement to this stroking tool. Also adjusted the tension level to make it more intuitive.

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Farsthary@Farsthary

fixed a flag bug after clearing strokes Intersecting and welding strokes creates automatic control points at the intersection.

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Hi guys!

Can you guess what's coming?

 

Quad strips as requested by community in response to RetopoFlow for Blender. Early alpha preview ;)

 

CUFTzgfWsAAM0_y.png

CUFT0B5WIAA4taL.png

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COME ONNNNNNN  BRING IT ONNNNNNN


You are driving me crazy with your awesome updates and then i open the builds and find nothing in lol.

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Hi guys!

Can you guess what's coming?

 

Quad strips as requested by community in response to RetopoFlow for Blender. Early alpha preview ;)

 

CUFTzgfWsAAM0_y.png

CUFT0B5WIAA4taL.png

:look::blink:  :clapping:

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Thanks guys!

@ Michaelgdrs Yes update builds though are considered experimental tend to be more on the stable side, ;) my developments are on what can be considered the nightly builds in the inner circle. But soon enough will be moved to official builds ;)

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Thank you very much for all the hard work. Really appreciate this.

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