farsthary Posted June 19, 2015 Author Share Posted June 19, 2015 Hi A proper Bevel should not be very difficult to add based on this....stay tuned as I have now a flood of request LOL 5 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123571 Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted June 19, 2015 Advanced Member Share Posted June 19, 2015 Hi A proper Bevel should not be very difficult to add based on this....stay tuned as I have now a flood of request LOL Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123572 Share on other sites More sharing options...
Javis Posted June 19, 2015 Share Posted June 19, 2015 Thanks Raul. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123573 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 19, 2015 Reputable Contributor Share Posted June 19, 2015 Hi A proper Bevel should not be very difficult to add based on this....stay tuned as I have now a flood of request LOL Glad to hear. Thanks, Raul. When you try to bevel with the Spline Stroke draw mode, it struggles mightily with self-intersections at 90-45 degree angles...inner corners, essentially. On outer edges it does OK.Thought that would be worth mentioning. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123578 Share on other sites More sharing options...
farsthary Posted June 20, 2015 Author Share Posted June 20, 2015 Hi guys! @AbnRanger as promised: http://farsthary.com/2015/06/20/rshell-tool/ 5 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123590 Share on other sites More sharing options...
Taros Posted June 20, 2015 Share Posted June 20, 2015 You are really crazy... 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123593 Share on other sites More sharing options...
Contributor Michaelgdrs Posted June 20, 2015 Contributor Share Posted June 20, 2015 Awesome. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123604 Share on other sites More sharing options...
Contributor Tony Nemo Posted June 20, 2015 Contributor Share Posted June 20, 2015 It appears that Orlando has super charged your creativity. I am happy to be among the beneficiares. Thanks! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123609 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted June 20, 2015 Reputable Contributor Share Posted June 20, 2015 Hi guys! @AbnRanger as promised: http://farsthary.com/2015/06/20/rshell-tool/ Very nice. Thank you. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123612 Share on other sites More sharing options...
Advanced Member Aleksey Posted June 20, 2015 Advanced Member Share Posted June 20, 2015 yup, i got to say its pretty damn awesome! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123620 Share on other sites More sharing options...
Member rengsto Posted June 20, 2015 Member Share Posted June 20, 2015 Raul, is there any way to develop a proper Beveling tool in the Sculpt Room. That EXTRUDE tool looks to be very close, but bevels aren't necessarily extruded. Using the Pose tool and E-Panel Splines does work to some degree, but not always. On irregular shapes, it can be really difficult to make it work. That's why a dedicated bevel tool would be very welcome. +1 Thanks, Raul! I'm really looking forward to this whole low-poly modelling line of development... Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-123630 Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted July 6, 2015 Reputable Contributor Share Posted July 6, 2015 Tried to test/use the CloseHole tool, but it doesn't look very useful as a Bridge tool, as you can see. Plus, it has no icon, and the naming seems undecided. Cannot demonstrate it in such an unfinished state. Also, I don't see the SHELL tool, either. Both could be very helpful in the right situation. Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-124161 Share on other sites More sharing options...
Contributor TimmyZDesign Posted July 7, 2015 Contributor Share Posted July 7, 2015 Tried to test/use the CloseHole tool, but it doesn't look very useful as a Bridge tool, as you can see. Plus, it has no icon, and the naming seems undecided. Cannot demonstrate it in such an unfinished state. Also, I don't see the SHELL tool, either. Both could be very helpful in the right situation. Yeah, I think making this Close Hole Tool respect good topology rules is the key to creating a semi-automatic retopology system in 3D-Coat. By "semi-automatic" I mean partly automatic and partly manual. I think it would be the best combination, because right now automatic retopology takes a long time to process and it does not give totally acceptable results, and manual retopology gives good results, but it takes a long time. Creating a sort of hybrid approach with semi-automatic tools (like an excellent Close Hole or Bridging Tool) may be the best way to solve the retopology problem. 1 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-124181 Share on other sites More sharing options...
farsthary Posted July 19, 2015 Author Share Posted July 19, 2015 Thanks, yes, is still a WIP tool, and the icon somehow got lost in the merge, currently I'm working on 2-3 related tools (share the same code base) so they will be improved all at once in retopo (CloseHoles, Shell, QuadPaint and Bridge) I as a bit of patience because are not trivial tools (actually not difficult but require many details that are time sinks ) 2 Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-124656 Share on other sites More sharing options...
Carlosan Posted July 19, 2015 Share Posted July 19, 2015 Great news Raul ! sideways... can i ask your opinion about this thread ? Ty ! Quote Link to comment https://3dcoat.com/forum/index.php?/topic/7912-farsthary-update-channel/page/39/#findComment-124662 Share on other sites More sharing options...
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