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  • Reputable Contributor

Hi :)

 

A proper Bevel should not be very difficult to add based on this....stay tuned as I have now a flood of request LOL

Glad to hear. Thanks, Raul. :good:  When you try to bevel with the Spline Stroke draw mode, it struggles mightily with self-intersections at 90-45 degree angles...inner corners, essentially. On outer edges it does OK.Thought that would be worth mentioning.

  • Member

Raul, is there any way to develop a proper Beveling tool in the Sculpt Room. That EXTRUDE tool looks to be very close, but bevels aren't necessarily extruded. Using the Pose tool and E-Panel Splines does work to some degree, but not always. On irregular shapes, it can be really difficult to make it work. That's why a dedicated bevel tool would be very welcome.

+1

 

Thanks, Raul! I'm really looking forward to this whole low-poly modelling line of development...

  • 3 weeks later...
  • Reputable Contributor

Tried to test/use the CloseHole tool, but it doesn't look very useful as a Bridge tool, as you can see. Plus, it has no icon, and the naming seems undecided. Cannot demonstrate it in such an unfinished state. Also, I don't see the SHELL tool, either. Both could be very helpful in the right situation.

 

143620151221.jpg

  • Contributor

Tried to test/use the CloseHole tool, but it doesn't look very useful as a Bridge tool, as you can see. Plus, it has no icon, and the naming seems undecided. Cannot demonstrate it in such an unfinished state. Also, I don't see the SHELL tool, either. Both could be very helpful in the right situation.

143620151221.jpg

Yeah, I think making this Close Hole Tool respect good topology rules is the key to creating a semi-automatic retopology system in 3D-Coat. By "semi-automatic" I mean partly automatic and partly manual. I think it would be the best combination, because right now automatic retopology takes a long time to process and it does not give totally acceptable results, and manual retopology gives good results, but it takes a long time. Creating a sort of hybrid approach with semi-automatic tools (like an excellent Close Hole or Bridging Tool) may be the best way to solve the retopology problem.
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  • 2 weeks later...

Thanks, yes, is still a WIP tool, and the icon somehow got lost in the merge, currently I'm working on 2-3 related tools (share the same code base) so they will be improved all at once in retopo (CloseHoles, Shell, QuadPaint and Bridge)

I as a bit of patience because are not trivial tools (actually not difficult but require many details that are time sinks ;) )

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