Member kbrilliant Posted May 27, 2011 Member Report Share Posted May 27, 2011 Hello, I'm wondering what the UV tile limit is for per-pixel painting. I seem to have encountered a limit, but I'm not sure how much I'm over. Is there a grid configuration where you shouldn't go over X in U or V? Thank you in advance for any assistance. Ken Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted May 28, 2011 Report Share Posted May 28, 2011 Hello, I'm wondering what the UV tile limit is for per-pixel painting. I seem to have encountered a limit, but I'm not sure how much I'm over. Is there a grid configuration where you shouldn't go over X in U or V? Thank you in advance for any assistance. Ken You may use tiled uv maps in any direction beyond 0..1. The only limityation is general square of the island. Used memory is proportional to the square of UV island. If island becomes too big too many mamory may be consumed, 3DC shows warning. But if you are sure what you do - just ignore it. Quote Link to comment Share on other sites More sharing options...
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