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Translucancy Map - Can it be done??


HevJudo
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Hi

At the best of times my uv skills are not that impressive.. I can paint pictures and get my models painted and looking fine until the cows come home..but I have only recently explored the generation of different maps for different purposes..

Ive been reading up on UV textures and how translucancy maps can be used to control the effect of subsurface scattering on your model..

Is it possible to generate these in 3d coat.. or do I just paint my model mid grey and paint the areas I want effected by transluceny and use that map. Im using lightwave at the moment for my rendering..

Regards

andrew

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