Andrew Shpagin Posted March 3, 2008 Share Posted March 3, 2008 It is mainly performance update 1) Loading speed of 3DB file increased much. 2) Multiple processors support. 3) 4GB memory aceess on 64-BIT Windows and 3GB access on Win32 worth /3 in boot.ini 4) Hints style changed essentially 5) Many few issues fixed. Testing on multicore computers is very important. I able to test only on 2-core AMD 64. The link is below: http://www.3d-brush.com/files/3d-brush-2-07-beta4-en.exe Quote Link to comment Share on other sites More sharing options...
Member Brendan Ross Posted March 3, 2008 Member Share Posted March 3, 2008 I don't know if it's just the multicore optimizations, but the smooth brush is so much more responsive now. It's really nice to work with. Quote Link to comment Share on other sites More sharing options...
Member maggot Posted March 3, 2008 Member Share Posted March 3, 2008 Just after trying 3d coat it for a few moments, it loads files faster, and runs so much more smoothly that it is like I'm using 3d coat on an upgraded machine. PS I have dual-core @2.81 ghz, with 4gb of ram Quote Link to comment Share on other sites More sharing options...
Advanced Member yukon_28 Posted March 3, 2008 Advanced Member Share Posted March 3, 2008 Wow, great update. Loads really fast. I am using single CPU\core machine at home, but tommorow i'll test new 3db on intel quad core\6gb\64bit machine. Quote Link to comment Share on other sites More sharing options...
Member maggot Posted March 3, 2008 Member Share Posted March 3, 2008 Movement of the camera with MMB+Alt appears to be disabled, however LMB+RMB+ALT works instead as per the help. *EDIT* I restarted my computer and did the same things, and it works fine now. Quote Link to comment Share on other sites More sharing options...
Advanced Member SonK Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 I don't know if it's just the multicore optimizations, but the smooth brush is so much more responsive now. It's really nice to work with. wow that's good to hear, thanks Andrew!! great update. I have old dual socket P4 Xeon downloading now! EDIT: Nice! it loads twice as fast, great job Andrew!! You also fixed the zooming, it was abit off in beta 3! very nice. Quote Link to comment Share on other sites More sharing options...
Member H. Maxwell Posted March 4, 2008 Member Share Posted March 4, 2008 testing it on an 8 cores... msot operations uses 2 cores... but sometimes I can see the 8 cores running.. ! all good to me.. and the increased memory (4gb) is priceless ! H. edit... pretty unstable??? sent 3 bug reports... :huh: Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted March 4, 2008 Author Share Posted March 4, 2008 testing it on an 8 cores...msot operations uses 2 cores... but sometimes I can see the 8 cores running.. ! all good to me.. and the increased memory (4gb) is priceless ! H. edit... pretty unstable??? sent 3 bug reports... :huh: Thanks, testing on 8 cores is especially important. Now descovering your reports. Quote Link to comment Share on other sites More sharing options...
Advanced Member yukon_28 Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 Runing Beta 4 on Intel 64bit quad core with 6gb. Starts very fast, also its looks like brushing is more smooth. 3db use 2 cores all the time. Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 Can you please check LWO import? I can't get anything in right now (it loads and does stuff, but no model appears). 3db files load fine though. mike quad opteron(2x270), 4gb ram, 6800 gt Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 Seems to depend on the chosen texture size. Whenever I select 4096 width or/and height), import fails. Everytime. mike Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 I set occlusion calc to 6 lights and smoothing to 22 and got a'Instability warning" mike Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 occlusion will crash everytime when I increase the smootheness (last time a value of 9 was enough to crash 3dc) mike Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted March 4, 2008 Advanced Member Share Posted March 4, 2008 Occlusion pass works only on one cpu. During painting (brush is awesome now ) I can see 3dc taking only below 50 percent cpu time. Overall the system comes over 50%, but the actual process never exceeded 50% on my machine. What would be the most stressful task in 3dc to test processing power? mike Quote Link to comment Share on other sites More sharing options...
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