Advanced Member vivi Posted September 18, 2011 Advanced Member Share Posted September 18, 2011 hey guys, For some reason my object I painted has 2 Materials ( UV-sets? ) I don't understand why. Now I finished painting, and while imported in MAX I realized that it has 2 IDs... I exported all maps.. for ID 1 and ID 2 though, 3Dcoat exported the same Color map. The normal maps are right. So basically I am missing my ID 02 color map... How can I collapse the materials in 3D coat ? if not...how can I get my second ID color map exported. Another thing is..when I go to export diffuse..it says "please select which UV-set u want to export" but it say only "ok " or "cancel" ?? where can I choose the UV set?? I would appreciate any help... Vito Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted September 18, 2011 Share Posted September 18, 2011 At first I recommend you using 3.5.24 of 3.5.19A from this forum. So check your version. And you may go to UV page and move both materials (V sets) to the first one and re-arrange. Then export. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 24, 2012 Share Posted November 24, 2012 Hi, sorry digging this old post. This option is GREAT. Let me manage uvmaps materials to/from any UVset. When i export uvsets as tiles... every uvset have their own material, and every material have a color map named like like the uvset. I was working fine using UV-manager at paint Room Texture -> UVmanager and when tried to open again, the tool is not listed anymore at the same menu place dissapear ? or im doing something wrong ? any help is welcome v3.7h and v4 Quote Link to comment Share on other sites More sharing options...
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