Advanced Member Deadman21 Posted March 25, 2008 Advanced Member Report Share Posted March 25, 2008 WIP Loth (Spider Queen) 3d-coat 2.08 beta, Low poly created in Carrara 6, Rendered in Carrara 6. I use inagoni's Baker plugin for the normal maps. I plan to do all the posing using the transform tools in 3d-coat. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 26, 2008 Reputable Contributor Report Share Posted March 26, 2008 A well done spider plus she is pretty.I wouldn't mind being eaten. Quote Link to comment Share on other sites More sharing options...
Advanced Member Roger_K Posted March 26, 2008 Advanced Member Report Share Posted March 26, 2008 Looking good, Driders(or whatever she is) are cool . Out of interest why dont you use 3D brush's er Coats baking tools? Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted March 26, 2008 Author Advanced Member Report Share Posted March 26, 2008 Looking good, Driders(or whatever she is) are cool . Out of interest why dont you use 3D brush's er Coats baking tools? Let me explain. I do use the normal maps generated in 3d-coat. Carrara does not support normal maps natively. Carrara only supports displacement and bump maps. To use normal maps with Carrara I use the 3rd party plugin Baker which allows Carrara to use a normal map inplace of bump map. Hopfully Daz will add this in the future. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted March 30, 2008 Author Advanced Member Report Share Posted March 30, 2008 Here is the current state. I have used the transform tools in the sculpt mode to pose her. I used the select with gradient and select with rectangle the best methods. I seemed to have trobles using the free transform tool. Overall the transform tools are great. I hate to rig characters and I mostly do static images and don't need animation. This is really like working in clay. Im not quiet done with her yet. Im trying to figure out an environment for her. Rendered in Carrara 6.1.1 Hair using Carara's new Hair room. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted April 1, 2008 Author Advanced Member Report Share Posted April 1, 2008 This is the final image for Loth (Spider Queen) I did some specular work and minor tweaking to the pose so that she worked in the scene. The background was created in Carrara with some small tweaks in color to the rocks done in 3dc. Photoshop was used for the eyes. I really like using the transform tools in 3dc. Andrew feel free to do as you like with this image. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 2, 2008 Report Share Posted April 2, 2008 Good composition and work! It is interesting, was the landscape also painted in 3DC? Quote Link to comment Share on other sites More sharing options...
Advanced Member Pavel (pzdm) Zoch Posted April 2, 2008 Advanced Member Report Share Posted April 2, 2008 Hello It reminds me a my loved RPG/strategy game Spellforce a video http://www.spellforce.com/?rid=1172〈=en&iid=9059 maybe you can use it for inspiration! KEEP SCULPTING! Pavel Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted April 2, 2008 Author Advanced Member Report Share Posted April 2, 2008 Good composition and work! It is interesting, was the landscape also painted in 3DC? The background was done with a combination of Carraras procedral textures and displacement along with some painting aplyed in 3dc. First I built the background in Carrara added some displacement and textures. Then I was not satisfied so I used the Baker plugin for Carrara to bake the procedural textures to a texture map and brought the backgound into 3dc to add the finishing touches (spicifically the green mossy and some specular work in places). It turned out to be a great workflow. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted April 2, 2008 Author Advanced Member Report Share Posted April 2, 2008 HelloIt reminds me a my loved RPG/strategy game Spellforce a video http://www.spellforce.com/?rid=1172〈=en&iid=9059 maybe you can use it for inspiration! KEEP SCULPTING! Pavel Cool, I got the idea after cleaning out some of my old AD&D modules specifically the Vault of the Drow. Yes im one of those oldtimers that played AD&D in my youth. Quote Link to comment Share on other sites More sharing options...
Member DragonFist Posted April 3, 2008 Member Report Share Posted April 3, 2008 Cool, I got the idea after cleaning out some of my old AD&D modules specifically the Vault of the Drow. Yes im one of those oldtimers that played AD&D in my youth. I'd like to think that we're not "old timers" quite yet. Quote Link to comment Share on other sites More sharing options...
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