Contributor TimmyZDesign Posted February 19, 2012 Contributor Report Share Posted February 19, 2012 Hello! I've been exporting my 3D-Coat sculpts as dense quads quite often lately so that I can work with them in Zbrush, and I noticed that there is a help pop-up explanation that says, "Export quads-only raw voxels mesh. The drawback is that it may be not always manifold." The strange grammar aside, I was just wondering what "manifold" means. Does it mean that the exported mesh will not be symmetrical? When I work on the mesh in Zbrush, symmetry seems to work fine so far, so I'm not sure what this "drawback" really is. Does anybody know? Thanks! -Tim Z. Quote Link to comment Share on other sites More sharing options...
Advanced Member herve_bis Posted February 19, 2012 Advanced Member Report Share Posted February 19, 2012 check here for Manifold... scroll a little down the page.. http://www.shapeways.com/tutorials/fixing-non-manifold-models Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted February 19, 2012 Author Contributor Report Share Posted February 19, 2012 Wow, thank-you herve_bis! That's exactly what I wanted to know! Quote Link to comment Share on other sites More sharing options...
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