LJB 105 Report post Posted April 18, 2012 Fire Axe 3D-Coat http://scary-monster...es/Axe_Spin.mp4 1 Share this post Link to post Share on other sites
LJB 105 Report post Posted April 18, 2012 Thanks Everybody. Share this post Link to post Share on other sites
michalis 129 Report post Posted April 18, 2012 I like the axe very much, I like it as an abstract composition too. Share this post Link to post Share on other sites
LJB 105 Report post Posted April 18, 2012 Thank you Michalis, I doo get a real kick out of trying to make the simple interesting though It all in the texture with this axe. Voxel base 320 tris Retop then Painted. Three stages of Decay. Hope you like, or not its a bit grim with all that guts on it - 1 Share this post Link to post Share on other sites
Tony Nemo 393 Report post Posted April 18, 2012 Lizzie Borden took an axe And gave her mother forty whacks. When she saw what she had done She gave her father forty-one. Share this post Link to post Share on other sites
LJB 105 Report post Posted April 18, 2012 Bloody Pipe 3D-Coat Share this post Link to post Share on other sites
Garagarape 412 Report post Posted April 18, 2012 Oh! nice items! Do you have all your texture variations gathered on one set? If it is a game stuff, I imagine a uv scroll system or a texture blend system in order to get blood on it after smashing zombies for a while. I've heard about Lizzie Borden in a japanese tv show a few days ago. The house where she killed (probably killed) her mom and pa is now a museum wich you can spend a night in! ... Creepy Share this post Link to post Share on other sites
LJB 105 Report post Posted April 19, 2012 Oh! nice items! Do you have all your texture variations gathered on one set? If it is a game stuff, I imagine a uv scroll system or a texture blend system in order to get blood on it after smashing zombies for a while. @ Garagarape Thanks. I can see how we might do that with Two variants but Three? we gonna swap the textures out though were thinking of ramping down the Specular as the blood dries. Spec maps are held in Alpha channel so a second and third texture is all we need. And they can easily be layered on in 3D-Coat and switched on and off or multiplied to give nice variation. Share this post Link to post Share on other sites
mifth 44 Report post Posted April 21, 2012 VERY COOL MODELS!! GOOD LUCK! Share this post Link to post Share on other sites