Member ekunzendorf Posted May 31, 2012 Member Report Share Posted May 31, 2012 ========================================================================== BUILD: 3.7.10A (GL 64) OS: MacOS X 10.6.8 HARDWARE: (If applicable) MacBook Pro 2.4 Ghz Intel Core 2 Duo nVidia GeForce 8600M GT 4gb RAM BUG DESCRIPTION: Out of nowhere, apparently, clicking on the Eraser tool in the Paint Room crashes 3D Coat; I get the spinning beachball. More worrisome is the fact that when I try to force quit out of 3D Coat either through the Force Quit window, the Terminal (kill -INT pid), or through Activity Monitor, my entire computer freezes requiring me to press and hold the power button. STEPS TO REPRODUCE: Simply clicking on the Eraser tool. I have reinstalled 3.7.10A from the installer, but it still happened. It is happening right now. So I will submit this and then attempt to Force Quit 3D Coat. I'll probably have to restart. HELP! ========================================================================== Excelsior! Eric Kunzendorf Jacksonville University Quote Link to comment Share on other sites More sharing options...
Member ekunzendorf Posted May 31, 2012 Author Member Report Share Posted May 31, 2012 Okay, after many minutes of spinning beachball of doom, I WAS able to successfully force quit from the Activity Monitor window. For what it is worth...and it ain't much! Excelsior! Eric Kunzendorf Jacksonville University Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted June 1, 2012 Moderator Report Share Posted June 1, 2012 Hello Eric, It works fine on Win7 64-bit in 3D-Coat 3.7.11B, both DX and GL. We'll check it out, but probably you'll have to wait until next macOS build. Thanks for reporting! Quote Link to comment Share on other sites More sharing options...
SERGYI Posted June 1, 2012 Report Share Posted June 1, 2012 Hello, Eric! Just tried the “Eraser” tool under Mac OS X Lion on iMac and Mac Pro in the Paint Room. The problem doesn’t manifest itself. Please provide additional details. Is the problem reproducible when you start 3D-Coat and select the default plane in Per Pixel Painting mode? Or the problem manifests itself only on your specific scene? P.S. By the way yesterday the package 3D-Coat 3.7.10A has been updated with several Mac-related bug fixes. Quote Link to comment Share on other sites More sharing options...
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