Author: Javis Jones
Tweak Room
These tools are used to make larger adjustments to the Paint Object geometry. Pose limbs using Drag Points, change a thin character into a larger one, and even create morphs maps for export. All of...
Paint Functions & Panels
3DCoats roots are with 3D texture painting, and has many painting tools and functions. Whether you’re painting Color, Spec or Depth, they can also be modified by using Materials, which contain their own color,...
Smart Materials
Smart Materials have a number of aspects in 3DCoat. There is the viewport Shading, Import/Export of Smart Material Texture maps and Smart Materials for painting physically accurate materials. More Information on PBR can be...
Surface Materials
Surface Materials in 3DCoat are the equivalent of polygonal material assignments from other programs, such as Modo or Maya. If upon import 3DCoat detects any of these Surface Materials, they will be respected and...