Paint Layers Menus
Layers Menu & RMB Menu
Invokes the Layer Blending panel.
Add Layer w/ Normal Map
Adds a new Paint Layer with the blend mode automatically set to NormalMap. This is for use with normal maps generated outside 3DCoat.
Duplicates the selected layer.
Merges all of the visible Paint Layers to one layer.
Merges the selected Layer up/down.
Allows you to copy specific channels from one layer, to another. You can copy Red, Green, Blue, Luminosity, Alpha, Glossiness & Depth, to the same or any other channel on the target layer. You can also set the copying done to Replace, Move, Blend, Add & Subtract, for more advanced functionality.
Apply Layer Blending
Applies the current layer blending as the default, and resets the blend mode to Standard Blend.
Discard Clip Masked Pixels
Discards areas that are being clipped by another layer, in the current layer. Making the masked areas transparent.
Fills the Unfrozen areas.
Fill by Transparency
Fills only the transparent pixels with the current color.
Layers Menu Only
Invokes the Paint Layers panel.
Creates a new Paint Layer.
Deletes the selected layer.
Erases the Unfrozen areas.
Clamp Layer Depth
Clamp/Plateau depth of the layer with a minimum and maximum value.
Clamp Min. Depth
Clamps the depth of a layer by performing a minimum depth scan based off the parameter you specify. Good for removing “spikes” created while texture painting a depth map.
If you don’t have Topological Symmetry active, any of these functions in this menu will activate the Topological Symmetry tool. Read more about it by clicking the link.
- Layers Color
- All Layers Color
Layers RMB Menu Only
Topological Symmetry Tool Functions
These functions below activate the Topological Symmetry tool.
- Flip Layers and Duplicate
- Flip Layer
- Copy blue to Red
- Copy Red to Blue
Freeze Painted Pixels
Freeze only the painted pixels. Good for making quick masks of areas you don’t want to paint that have already been painted, or invert after performing this function to mask only unpainted areas.
Color to Glossiness
Applies any areas painted with color to have Glossiness with the current Spec. Intensity.
Inverts the colors on the selected layer.
Inverts the Glossiness on the selected layer.
Set Height to Zero
Sets all height on the current layer to 0.
Removes all painting done on the selected layer, and applies transparency to all pixels on that layer.
Removes all Glossiness values on the selected layer.