Uluhlu lwe- 3DCoat 2022.52 Iimpawu eziphambili kunye noPhuculo (xa kuthelekiswa ne- 3DCoat 2022.16)
Usombululo oluninzi lokukrolwa komphezulu:
- Umnatha ongunxantathu unokwahlulwa ngamaxesha amaninzi, unokuhamba unyuka kwaye uhla ngeNqanaba leNgcaciso (LODS), uqingqe kwi-LOD ephantsi kwaye usebenzise utshintsho kwii-LOD eziphezulu.
- Iileya, imibala exhaswayo ngokunjalo.
- Ungongeza inqanaba elisezantsi le-multiresolution nokuba alikho, ukuchithwa okanye i-retopology (i-manual okanye ezenzekelayo) ingasetyenziselwa ukongeza inqanaba elisezantsi le-multiresolution.
- Ke, usenokufumana i-LOD ene-multiresolution esezantsi nokuba uphulukene ne-LOD yokuqala ephantsi ngenxa yotshintsho lwe-topological!
Isixhobo sokuzoba siphuculwe kakhulu:
Le vidiyo ibonisa indlela ekulula ngayo ukwenza imodeli ngokuzoba kwiiprojekthi ezintathu ngoncedo lweSixhobo soMzobo.
- Ukukwazi ukwenza izinto ezisemgangathweni ophezulu kwimodi yomphezulu, eyona nto iphucula i-hard-surface sculpting kwi- 3DCoat;
-Imowudi yobuso obuqinileyo iye yakhawuleza kakhulu kwaye izinzile;
- Iigophe ezizenzekelayo ngaphaya kwemida ye-post-processing eyongezelelweyo (i-bevel, iityhubhu, ibrashi yokuqhuba njl njl);
-Imisebenzi emitsha: fihla i-gizmo, setha kwakhona ukujikeleza kwe-gizmo;
-Ithuba lokusebenzisa imizobo emikhulu (512*51*512).
Ukupeyinta:
-Amandla amakhulu, i-valence / ingxinano ezimeleyo yombala wesikrini esekwe kwiscreen songezwa kwigumbi lePaint. Izixhobo zokupeyinta zavela kwigumbi le-Sculpt ukwenza lula ukupeyinta phezu komphezulu / ii-voxels;
- Umbala weVolumetric uxhaswa ngokupheleleyo kuyo yonke indawo, apho umzobo womphezulu usebenza, kunye nokubhaka okulula kuxhaswe kunye neemeko. Ezinye izixhobo zokupeyinta ezingaphezulu/zevolumu zilungisiwe, ngoku iigophe/isicatshulwa sisebenza ngokuchanekileyo PBR;
- Ipeyinti yeVolumetric ixhaswa ngokupheleleyo: ii-voxels ezichanekileyo zenguqu <-> umgangatho ogcina umbala / isicwebezelisi / isinyithi, ukuphumla kombala, ukusebenza ngokuchanekileyo kweebrashi zomhlaba kwimodi ye-voxel kunye nombala wevolumu;
- Isicholi sombala siphuculwe: (1) ukukhetha okuninzi xa usongeza imifanekiso, (2) umtya wombala wehexadecimal (#RRGGBB), kunokwenzeka ukuhlela umbala kwifomu yehex okanye ufake igama lombala.
Thumela ngaphandle:
-Ukuthunyelwa ngokulula Export kwe-asethi ezininzi kwi- Blender kunye ne-UE5 ngaphandle kwe- retopo ngesandla kunye UV mapping
- Export kweemeshes njengefomathi ye-IGES yenziwe yasebenza (oku kusebenza kuvuliwe kude kube sekupheleni kuka-2022 kwaye emva koko kuya kufumaneka njengeModyuli eyongezelelweyo ngeendleko ezongezelelweyo)
- Ukuthunyelwa kwempahla ngokuzenzekelayo kuphuculwe ngokuyimfuneko - (1) ukukwazi export iimpahla ngaphandle ngokuthe ngqo kwi- Blender kunye ne- PBR, (2) i-asethi ephakathi xa kuyimfuneko, (3) export iimpahla ezininzi, (4) ithuba lokuzikhethela export i-asethi nganye kwifolda yayo, ( 5) ukuhambelana ngcono UE5, (6) kunokwenzeka ukuba usete ubunzulu scan isiko. Ngenxa yoko, i-auto-export iba sisixhobo sokudala i-asethi esilungileyo ngokwenene;
-Ukuthunyelwa ngaphandle ngokuzenzekelayo (kuhlanganiswe ngokunjalo) kunokusebenza ngasemva, ngokubanzi zonke izikripthi ngoku zinokusebenza ngasemva;
- UE5 elungiselelwe ukuthunyelwa ngaphandle kwe-auto (kusavavanywa);
- Ukuthunyelwa export kwe-FBX kuphuculwe, kunokwenzeka export ezifakwe ngaphakathi (kwi-UE), jonga izinto ozikhethayo Ngaphakathi / Ngaphandle, isabelo esichanekileyo se-texture kwi-FBX (kodwa i-FB{ isalinganiselwe kwi- PBR);
-USD export/ inkxaso import ! Ukuhlaziya ii-usd libs ze-python38;
- Import i-USD/USDA/USDC/USDZ kwaye export i-USD/USDC phantsi kwe-macOS (i-USDA/USDZ export yiWIP);
-Ukuthunyelwa ngokuzenzekelayo kuphuculwe: unokuthumela export kwifolda eyahlukileyo; iifactures zibhakwe kwaye zithunyelwe ngaphandle ngokuchanekileyo nge-auto-exporter.
Isixhobo sokubumba kwii-Undercuts:
- Isixhobo sokuBumba sikuvumela ukuba wenze ngokulula i-Casting Mold 3D Models (lo msebenzi uvulekile kude kube sekupheleni kuka-2022 kwaye emva koko uya kufumaneka njengeModyuli eyongezelelweyo kwiindleko ezongezelelweyo);
- Imboniso yebhokisi yokubumba imilo ebotshelelweyo eboniswe kwincoko yababini yokubumba;
- Ukuchaneka okungcono kakhulu komgca wokwahlula kwisixhobo sokubumba.
Igumbi lokubonisa:
- I-Lattice - isixhobo esitsha esongeziweyo kwigumbi leModeli
Iigophe:
- Iivektha ezitsaliweyo ezitanjithi zixhwilwe ukuya kwigophe ngokunjalo (ukuba yenziwe) nanini na xa igophe lingakhethwanga. Ngoko unokulawula ukukrazula;
- Iigophe ezingcono zonikezelo kwimo yokwenyuka;
- Umbala Voxel oxhaswa kwisixhobo sokugoba;
-Ijika->RMB->Yenza i-bevel ngaphezulu kwegophe ivumela ukwenza i-bevel ngoko nangoko.
-Ukwahlula kunye nesixhobo sokudibanisa sinokusebenzisa iigophe njengeendawo ezisikiweyo - https://www.youtube.com/watch?v=eRb0Nu1guk4
-Ithuba elitsha elibalulekileyo lokwahlula izinto ngegophe (i-RMB ngaphezulu kwegophe -> Yahlula into ngegophe), bona apha: https://www.youtube.com/watch?v=qEf9p2cJv6g
UVs:
-Umboniso we UV weZiqithi unikwe amandla nakwi-meshes ezinkulu / iziqithi;
-Uhlaziyo olukhulu lwe- UV/ oluzenzekelayo UV mapping : umgangatho ongcono, isixhobo esibalulekileyo sokujoyina izixhobo zongezwa.
Ukuhlutha:
- Lungisa i-3d-igridi yokuqhawula kushicilelo lwe-3d ngokunjalo;
-Ngoku ukukrazula ayisiyonto nje yokutsibela, kodwa i-3d yokwenyani.
isixhobo Sphere
- Iiprofayili (ibhokisi, isilinda) kwisixhobo sesphere
Imaphu ezenzekelayo:
- Into nganye enxibeleleneyo ye-topologically ngoku isombululwe ngokwahlukileyo kwindawo yayo, eyona ndawo ifanelekileyo yendawo. Ikhokelela ekutyhilweni okuchaneke ngakumbi kwezinto ezidityanisiweyo zobuso obulukhuni;
-Umgangatho we-auto-mapping uphuculwe ngokuyimfuneko, ukubalwa kweziqithi kancinci, ubude obusezantsi bemithungo, ifaneleka ngcono ngaphezulu kokuthungwa.
Hotkey:
-Injini yeeHotkeys iphuculwe ngokuyimfuneko - ngoku zonke izinto nakwiifolda ezingekhoyo ziyafikeleleka ngokusebenzisa iihotkeys (ukusetha kwangaphambili, iimaski, imathiriyeli, iialphas, imifuziselo njl.njl), kunye neentshukumo zecurves zermb zisebenza ngeehotkeys (kufuneka uhambise imouse phezu kwegophe).
Core API:
- Inkxaso yeevoxels ezinemibala eyongeziweyo;
-Uhlaziyo: ukufikelela kwi-symmetry API, iiprimitives API;
-Izinto eziphambili kwi-Core API, ivumela imodeli ye-CSG engonakalisiyo, imizekelo emininzi emitsha, amaxwebhu angcono kakhulu anemifanekiso emininzi !
-Ulawulo lweeprimitives zeCoreAPI luphuculwe, lulungele ngakumbi ukwenza imiboniso yenkqubo, iisampulu ezongezelelweyo zibandakanyiwe;
-Ukubanakho ukwenza izixhobo zakho, hayi nje iingxoxo kunye nemisebenzi. Amaxwebhu ahlaziyiwe. Imizekelo emininzi ibandakanya;
Uphuculo lweSixhobo esiPhambili:
- Umbala Voxel osetyenziswa kuluhlu olubanzi lwezixhobo - iBlob, i-spike, inyoka, izihlunu, iiprimitives njl njl;
-Ngoku ungakrola kwaye upeyinte ngaxeshanye nazo zonke iibhrashi ezisekwe kwi-injini Voxel Brush;
- Ijenereyitha yomthi! Sisixhobo esingonakalisiyo, senkqubo. Okubaluleke nangakumbi: yindlela elungileyo eyenziwe kwi- 3DCoat ukwenza iinkqubo, izixhobo ezingonakalisi. Ezinye iinkqubo ezahlukeneyo, izixhobo ezingonakalisi ezilindelekileyo - uluhlu, uboya, njl.
-Bevel kunye nezixhobo ze-InSet ziphuculwe. Umanyano lweBevel Edge kunye neBevel Vertex.
NONE
-Ukunikezelwa kwezinto ezijikajikayo kuphuculwe ngokuyimfuneko-umgangatho ongcono, iinketho ezifanelekileyo ezisetiweyo, ukubanakho ukunikezela ngezinto ezinokujika ngesisombululo esiphezulu nokuba isisombululo sesikrini sisezantsi.
Imephu yeTowuni ye-ACES:
- mapping yethoni ye-ACES yaziswa
UI:
-Ukwenzeka ukwenza eyakho imixholo ye-UI yombala (kuZikhethwayo-> Umxholo) kwaye uzikhumbule kwi-Window->inkqubo yombala we-UI->... Imixholo engagqibekanga kunye nengwevu ibandakanywe apho;
I-Auto-retopo:
-I-auto-retopo symmetry-ukubona ngokuzenzekelayo ibhalwe ngokutsha, ngoku ibona i-symmetry / ukungabikho kwe-symmetry kakuhle;
I- Blender Applink:
-I- Blender ye-blender ihlaziywe ngokubalulekileyo: (1) Ngoku igcinwe kwicala le-3DCoat; I-3DCoat inikezela ukuyikhuphela kulungiselelo lwe- Blender . (2) Izinto eziqingqiweyo ezigutyungelwe Factures ngoku zinokugqithiselwa kwi- Blender nge-AppLink. Eli linyathelo ELIKHULU! (3) Utshintshiselwano ngokuthe ngqo 3DCoat-> I- Blender isebenza usebenzisa iFayile->Vula ... kwi-> I-Blender, yenza iindawo ze-ppp /sculpt/factures. Inqaku elinye lisalahlekile - i-shaders idluliswa ukusuka kwi- 3DCoat ukuya kwi- Blender, kodwa iya kuphunyezwa nayo (ubuncinci kwifom eyenziwe lula);
- Ukulungiswa kweengxaki ezahlukeneyo ze-applink ye- Blender , ngakumbi ezinxulumene nemiboniso enzima enezinto ezininzi kunye neengqimba ezininzi ze-facture;
Factures:
-Ukubanakho ukuvelisa ngokuzenzekelayo normal map yombala yeefactures (i-heuristics), iifactures ezininzi, ii-thumbnails ezingcono;
Yintoni Factures?
Iintlobo ngeentlobo:
- Ii-alphas ezintsha zibandakanyiwe kwi-distributive (i-lightweight ngokwentelekiso). Indlela engcono import ii-alphas, ibona ukuba i-RGB i-alpha ngenene ingwevu kwaye iyiphathe njengegreyscale (ikhokelela kumbala ongcono;
-Sebenzisa ukuguquguquka kokusingqongileyo "COAT_USER_PATH" ukususa iifolda ezongezelelweyo ngaphakathi kwe "HOME/Amaxwebhu"
izaphulelo zomyalelo wevolumu