Uhlu 3DCoat Eziyinhloko Nokuthuthukiswa Kwe-3DCoat 2022.52 (uma kuqhathaniswa ne- 3DCoat 2022.16)
I-Multiresolution ye-surface sculpting:
- Imeshi engunxantathu ingahlukaniswa izikhathi eziningi, ungase uhambe wehla wenyuka ngokusebenzisa Amazinga Omniningwane (LODS), uqophe i-LOD ephansi futhi usebenzise izinguquko kuma-LOD aphezulu.
- Izendlalelo, imibala isekelwe futhi.
- Ungakwazi ukwengeza izinga eliphansi le-multiresolution ngisho noma lingekho, ukuncishiswa noma i-retopology (ngemanuwali noma ezenzakalelayo) ingasetshenziswa ukwengeza izinga eliphansi le-multiresolution.
- Ngakho-ke, ungase uthole i-LOD ene-multiresolution ephansi ngisho noma ulahlekelwe i-LOD ephansi yokuqala ngenxa yezinguquko ze-topological!
Ithuluzi lokudweba lithuthuke kakhulu:
Le vidiyo ikhombisa ukuthi kulula kangakanani ukwenza imodeli ngokudweba ama-projection amathathu ngosizo Lwethuluzi Lokudweba.
- Amathuba okudala izinto zekhwalithi ephezulu kumodi engaphezulu, ethuthukisa ngokuyisisekelo ukuqoshwa kobuso obuqinile ku- 3DCoat;
- Imodi yobuso obuqinile yaba ngokushesha kakhulu futhi izinzile;
- Amajika azenzakalelayo phezu konqenqema ukuze kusetshenziswe okwengeziwe ngemva kokucubungula (i-bevel, amashubhu, ibhulashi lokugijima njll);
- Imisebenzi emisha: fihla i-gizmo, setha kabusha ukujikeleza kwe-gizmo;
- Amathuba okusebenzisa imidwebo emikhulu (512*51*512).
Ukudweba:
- Amandla amakhulu, i-valence/ukuminyana okushelelayo kombala okususelwe esikrinini kwengezwe egunjini lePaint. Amathuluzi okupenda avele ekamelweni le-Sculpt ukuze kube lula ukudweba phezu kwendawo / ama-voxels;
- Umbala we-Volumetric usekelwa ngokuphelele yonke indawo, lapho umdwebo ongaphezulu usebenza, ngisho nokubhaka okukhanya kusekelwa kanye nezimo. Amanye amathuluzi okupenda ongaphezulu/ivolumu alungisiwe, manje amajika/umbhalo asebenza kahle nge- PBR;
- Umdwebo we-Volumetric usekelwa ngokuphelele: ama-voxels okuguqulwa alungile <-> angaphezulu agcina umbala/ucwebezele/insimbi, umbala uphumuza, ukusebenza kahle kwamabhulashi angaphezulu kumodi ye-voxel enombala wevolumu;
- Isikhethi sombala sithuthukisiwe: (1) ukukhetha okuningi lapho wengeza izithombe, (2) iyunithi yezinhlamvu zombala we-hexadecimal (#RRGGBB), okungenzeka ukuthi uhlele umbala ngefomu le-hex noma ufake igama lombala.
Ngenisa-Khipha:
- Export okuzenzakalelayo okulula kwezimpahla eziningi ku- Blender naku-UE5 ngaphandle kwe- retopo ngesandla kanye UV mapping
- Export kwamameshi njengefomethi ye-IGES inikwe amandla (lokhu kusebenza kuvuliwe kuze kube sekupheleni kuka-2022 futhi ngemva kwalokho kuzotholakala njengeMojula Eyengeziwe ngezindleko ezengeziwe)
- Ukuthunyelwa ngokuzenzakalela kuthuthukisiwe ngokuyisisekelo - (1) amathuba export impahla ngokuqondile ku- Blender nge- PBR, (2) ukubeka phakathi impahla uma kudingeka, (3) export impahla eminingi, (4) amathuba okuzithandela okukhipha export ngayinye kufolda yayo, ( 5) ukuhambisana okungcono ne-UE5, (6) kungenzeka ukusetha ukujula kokuskena ngokwezifiso. Ngenxa yalokho, ukuthekelisa okuzenzakalelayo kuba yithuluzi elihle futhi elikahle lokudala impahla;
- Ukuthunyelwa ngokuzenzakalela (okuhlanganiswe futhi) kungasebenza ngemuva, ngokuvamile yonke imibhalo manje ingasebenza ngemuva;
- Ukuthekelisa okuzenzakalelayo kwe-UE5 (kusahlolwa);
- export kwe-FBX kuthuthukisiwe, kungenzeka ukuthi export ukuthungwa okushumekiwe (kwe-UE), ukubukeka okuncamelayo Ku-/Out, umsebenzi ofanele wokuthungwa ku-FBX (kodwa i-FB{ isakhawulelwe ku- PBR);
- export kwe-USD / ukwesekwa import ! Kubuyekezwe ama-usd libs we-python38;
- Import i-USD/USDA/USDC/USDZ futhi export i-USD/USDC ngaphansi kwe-macOS (export i-USDA/USDZ yi-WIP);
- Ukuthunyelwa ngokuzenzakalela kuthuthukisiwe: export ukwakheka kufolda ehlukile; amafekthri abhakwe futhi athunyelwa ngokufanelekile nge-auto-exporter.
Ithuluzi lokubumba kuma-Undercuts:
- Ithuluzi Lokubumba likuvumela ukuthi udale kalula Amamodeli e-Casting Mold 3D (lokhu kusebenza kuvuliwe kuze kube sekupheleni kuka-2022 futhi ngemuva kwalokho kuzotholakala njengeMojula Eyengeziwe ngezindleko ezengeziwe);
- Ukubuka kuqala kwebhokisi eliboshwe umumo wokubumba eliboniswe kungxoxo yokubumba;
- Ukunemba okungcono kakhulu komugqa wokuhlukanisa ethuluzini lokubumba.
Igumbi lokumodela:
- I-Lattice - ithuluzi elisha lengezwe ekamelweni lokumodela
Amajika:
- Amavektha ama-tangent adonsiwe ahlwithwa ukuze amajika futhi (uma enikwe amandla) noma nini lapho ijika lingakhethiwe. Ngakho-ke ungalawula ukudubula;
- Amajika angcono anikezela ngemodi yokukhuphuka;
- Umbala Voxel usekelwa kuthuluzi lamajika;
- Ijika-> RMB-> Yenza i-bevel phezu kwejika ivumela ukudala i-bevel ngokushesha.
- Ithuluzi lokuhlukanisa nokuhlanganisa lingasebenzisa namajika njengendawo esikiwe - https://www.youtube.com/watch?v=eRb0Nu1guk4
- Ithuba elisha elibalulekile lokuhlukanisa izinto ngejika (i-RMB phezu kwejika -> Hlukanisa into ngejika), bheka lapha: https://www.youtube.com/watch?v=qEf9p2cJv6g
Ama-UV:
- Ukubuka kuqala UV yeziqhingi kunikwe amandla ngisho naseziqhingini ezinkulu;
- Isibuyekezo esikhulu semephu ye- UV/ Auto- UV mapping : ikhwalithi engcono, ithuluzi elibalulekile lokujoyina amaqoqo lingeziwe.
Ukuhlwitha:
- Lungisa i-3d-grid snapping yokuphrinta kwe-3d futhi;
- Manje ukuthwebula akukhona nje ukudubula, kodwa ukuthwebula kwangempela kwe-3d.
Ithuluzi le-Sphere
- Amaphrofayili (ibhokisi, isilinda) ethuluzini eliyindilinga
Ukwenza imephu okuzenzakalelayo:
- Into ngayinye exhumene ne-topologically manje yembulwe ngokwehlukana endaweni yayo, esilungele kangcono indawo yasendaweni. Kuholela ekuqaqambeni okunembe kakhudlwana kwezinto ezihlangene ezinobuso obuqinile;
- Ikhwalithi yokwenza imephu ezenzakalelayo ithuthuke ngokuyisisekelo, isibalo esincane kakhulu seziqhingi, ubude obuphansi kakhulu bemithungo, ukulingana kangcono kunokwakheka.
Okhiye abashisayo:
- Injini yama-hotkeys isithuthuke kakhulu - manje zonke izinto ngisho nasemafoldani angewona amanje zifinyeleleka ngokhiye abashisayo (okusethiwe kusengaphambili, imaski, izinto zokwakha, ama-alpha, amamodeli njll), futhi izenzo ze-rmb ezigobile zisebenza ngokhiye abashisayo (idinga ukuhambisa igundane phezu kwejika).
I-Core API:
- Ukusekelwa kwama-voxels anemibala angeziwe;
- Kubuyekeziwe: i-symmetry access API, primitives API;
- I-Primitives ku-Core API, ivumela ukumodela kwe-CSG okungonakali, izibonelo eziningi ezintsha, imibhalo engcono kakhulu enenqwaba yezithombe !
- Ukuphathwa kwe-CoreAPI primitives kuthuthukisiwe, kulula kakhulu ukudala izigcawu zenqubo, amasampula engeziwe afakiwe;
- Amathuba okwenza awakho amathuluzi, hhayi nje izingxoxo nemisebenzi. Amadokhumenti abuyekeziwe. Izibonelo ezimbalwa zazihlanganisa;
Ukuthuthukiswa Kwesethi Yamathuluzi Okujwayelekile:
- Umbala we- Voxel usetshenziswa ezinhlobonhlobo zamathuluzi - I-Blob, i-spike, inyoka, imisipha, ama-primitives njll;
- Manje usungakwazi ukubaza futhi upende kanyekanye ngawo wonke amabhulashi asekelwe kwi- Voxel Brush Engine;
- Ijeneretha yesihlahla! Kuyithuluzi elingabhubhisi, lenqubo. Okubaluleke nakakhulu: kuyindlela enhle edalwe ku- 3DCoat ukwenza amathuluzi enqubo, angabhubhisi. Amanye amathuluzi ahlukahlukene enqubo, angabhubhisi alindelwe - ama-array, uboya, njll;
- Amathuluzi e-Bevel nawe-InSet athuthukisiwe. Inyunyana yeBevel Edge neBevel Vertex.
Nikeza:
- Ama-turnables okunikezwayo athuthukisiwe kakhulu - ikhwalithi engcono, izinketho ezilula zisethiwe, kungenzeka ukunikeza okujikajikayo ngokulungiswa okuphezulu ngisho noma ukulungiswa kwesikrini kuphansi.
Imephu yethoni ye-ACES:
- mapping yethoni ye-ACES yethulwe
I-UI:
- Amathuba okwenza awakho amatimu e-UI yombala (kokuncamelayo->Itimu) futhi uwakhumbule kusukela ku-Window->UI isikimu sombala->... Izingqikithi ezizenzakalelayo nezimpunga ezifakwe lapho;
I-retopo ezenzakalelayo:
- Ukutholwa kwe-auto-retopo symmetry kubhalwe kabusha ngokuphelele, manje kuthola ukulingana / ukungabikho kokulinganisa kahle kakhulu;
I- Blender Applink:
- I-applink ye- Blender ivuselelwe ngokuyisisekelo: (1) Manje isigcinwe ohlangothini lwe-3DCoat; I-3DCoat inikezela ngokuyikopisha ekusethweni kwe- Blender . (2) Izinto eziqoshiwe ezimbozwe ama- Factures manje zingadluliselwa ku- Blender nge-AppLink. Lesi isinyathelo ESIKHULU! (3) Ukudlulisa okuqondile 3DCoat-> I- Blender isebenza kusetshenziswa Ifayela->Vula ... ku-> I- Blender, idala ama-node we-ppp /sculpt/factures. Isici esisodwa esisashoda - ama-shader adluliswa ukusuka ku- 3DCoat kuya ku- Blender, kodwa sizosetshenziswa futhi (okungenani ngendlela eyenziwe lula);
- Kulungiswe izinkinga ezihlukahlukene ze-applink ye- Blender , ikakhulukazi ehlobene nezigcawu eziyinkimbinkimbi ezinezinto eziningi kanye nezendlalelo eziningi;
Factures:
- Amathuba wokukhiqiza ngokuzenzakalelayo normal map kusuka kumephu yombala yamafactures (i-heuristics), ama-factures amaningi, izithonjana ezingcono;
Yini ama- Factures?
Okunhlobonhlobo:
- Ama-alpha amasha afakwe ku-distributive (alula uma kuqhathaniswa). Inqubo import ama-alpha engcono, ithola ukuthi i-RGB alpha empeleni iyi-greyscale futhi iyiphathe njenge-grayscale (iholela kumbala ongcono;
- Sebenzisa okuguquguqukayo kwendawo okuzungezile "COAT_USER_PATH" ukuze ukhiphe amafolda engeziwe ngaphakathi kokuthi "IKHAYA/Amadokhumenti" akho
izaphulelo ze-oda levolumu zivuliwe