3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Perform the binary operations of the polygonal mesh. More...
#include <RetopoBinOp.h>
Public Member Functions | |
bool | PerformBinOp (comms::cMeshContainer *srcMesh, int BinOp=0, bool isRestored=true) |
Make the binary operation. More... | |
Protected Member Functions | |
bool | IsHashTriangle (FloatPointHash &hash, const Vector3D &v1, const Vector3D &v2, const Vector3D &v3) |
Check of the triangle existing in the retopo scene. More... | |
int | DoTriangleIds (comms::cMeshContainer *srcMesh, int begObj, int shftObj, TriHashObj &TriHash) |
Make triangulation of the poly mesh. More... | |
int | ConvertToPoly (comms::RawArray &dstRaws, comms::RawArray &srcRaws, int iStart, int iEnd, int ID) |
Convert the indecies of triangles to polygons. More... | |
int | GetQuardList (comms::cMeshContainer *srcMesh, cList< SQUAD > &quadL) |
Collect the quads list from poly mesh. More... | |
void | RestorePolygons (TriHashObj &TriHash, int maxObj, int idObj) |
Restore the polygons. More... | |
void | BM2MC2 (BasicMesh &bm, comms::cMeshContainer &mc, bool _swap, float scale, TriHashObj &TriHash) |
Convert Basic Mesh to MeshContainer. More... | |
Perform the binary operations of the polygonal mesh.
Class RetopoBinOp
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protected |
Convert Basic Mesh to MeshContainer.
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bm | - source Basic Mesh, mc - destination mesh |
_swap | - swap flag, scale - scale factor |
TriHash | - triangle mesh obj |
Referenced by PerformBinOp().
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protected |
Convert the indecies of triangles to polygons.
srcMesh | - source Mesh |
dstMesh | - destination Mesh |
iStart | - start index in the source triangles |
iEnd | - end index in the source triangles |
ID | - identifier of the polygon obj |
Referenced by RestorePolygons().
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protected |
Make triangulation of the poly mesh.
: set the label for triangle
srcMesh | - source Mesh |
begObj | - labed triobj index |
shftObj | - shift mesh obj in the scene |
TriHash | - triangle mesh obj |
Referenced by PerformBinOp().
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protected |
Collect the quads list from poly mesh.
srcMesh | - source Mesh |
quadL | - Quad list |
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protected |
Check of the triangle existing in the retopo scene.
Referenced by RestorePolygons().
bool RetopoBinOp::PerformBinOp | ( | comms::cMeshContainer * | srcMesh, |
int | BinOp = 0 , |
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bool | isRestored = true |
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Make the binary operation.
srcMesh | - source mesh |
BinOp | - binary mode |
References BM2MC2(), DoTriangleIds(), comms::cMeshContainer::IsValid(), and RestorePolygons().
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protected |
Restore the polygons.
TriHash | - triangle mesh obj |
maxObj | - max object's id ( triangle polygons id < maxObj) |
idObj | - object id |
References ConvertToPoly(), and IsHashTriangle().
Referenced by PerformBinOp().