3DCoat  3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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coat::scripto::Bevel Class Reference

Class for create a bevel by the boolean operations with meshes. More...

#include <SBevel.h>

Public Member Functions

 Bevel (float radius)
 Constructor with radius. More...
 

Detailed Description

Class for create a bevel by the boolean operations with meshes.

bevel.png
Builder builder;
Mesh a = builder.cuboid()
.side( Vec3( 100, 80, 60 ) )
.position( Vec3( 0 ) )
.build();
Mesh b = builder.sphere()
.radius( 50 )
.position( Vec3( 20, 30, 40 ) )
.build();
Bevel bevel;
bevel.radius( 4.7 );
a.add( b, bevel );
SculptRoom sculpt;
sculpt.clear().toSurface();
sculpt += a;
See Also
Mesh
Since
4.7.15

Constructor & Destructor Documentation

coat::scripto::Bevel::Bevel ( float  radius)
inline

Constructor with radius.

Bevel bevel( 5 );

The documentation for this class was generated from the following file: