General access to debugging.
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#include <SDebug.h>
Inherits CDebugger.
std::string coat::scripto::Debug::callstack |
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const |
Returns all calls from the stack.
- Todo:
- Debug& clear();
Debug dbg;
DebugLog log = dbg.log();
log += dbg.callstack();
DebugDraw coat::scripto::Debug::draw |
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const |
Access to viewport-output log.
Debug dbg;
DebugLog drw = dbg.draw();
- See Also
- log()
std::string coat::scripto::Debug::globalVariables |
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const |
Returns a list of all global variables.
Debug dbg;
DebugLog log = dbg.log();
log += dbg.globalVariables();
- See Also
- gvars()
Referenced by gvars().
std::string coat::scripto::Debug::gvars |
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const |
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inline |
Debug * coat::scripto::Debug::instance |
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static |
DebugLog coat::scripto::Debug::log |
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const |
std::string coat::scripto::Debug::variables |
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const |
Returns a list of all local variables.
Debug dbg;
DebugLog log = dbg.log();
log += dbg.variables();
- See Also
- vars()
Referenced by vars().
std::string coat::scripto::Debug::vars |
( |
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const |
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inline |
The documentation for this class was generated from the following files:
- 3d-coat/3D-CoatV4/3D-Coat/Scripto/SDebug.h
- 3d-coat/3D-CoatV4/3D-Coat/Scripto/SDebug.cpp