3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Class of the primitive object. More...
#include <gltf.h>
Public Member Functions | |
cList< primAttrib > & | Attributes () |
Gets the list of the primitive attributes. More... | |
cList< primTarget > & | Targets () |
Gets the primitive target list. More... | |
void | SetIndices (const int idx) |
Sets the index of the primitive indecies. More... | |
void | SetMaterial (const int matrl) |
Sets the material index in the accessor. More... | |
void | SetMode (const gPrimMode &_mode) |
Sets the primitive mode. More... | |
Class of the primitive object.
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Gets the list of the primitive attributes.
Referenced by gltf::gltfExporter::writeAccessorsAndBuffers(), and gltf::gltfExporter::writeMeshes().
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Sets the index of the primitive indecies.
idx | index value |
Referenced by gltf::gltfExporter::writeMeshes().
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Sets the material index in the accessor.
matrl | index value |
Referenced by gltf::gltfExporter::writeMeshes().
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Sets the primitive mode.
_mode | mode value |
Referenced by gltf::gltfExporter::writeMeshes().
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Gets the primitive target list.