void AddPaintLayer( string );
string GetCurrentPaintLayerName();
void RenameCurrentPaintLayer( string );
bool SelectPaintLayer( string )
void SelectFirstPaintLayer( bool )
bool SelectNextPaintLayer( bool )
bool GetPaintLayerVisibility()
void SetPaintLayerVisibility( bool )
void SetPaintLayerOpacity( float )
void SetPaintLayerDepthOpacity( float )
string getCommandLine();
DEPRECATED void SetGlobalVar(string& Name,string& Value)
DEPRECATED string GetGlobalVar (string& Name)
DEPRECATED string GetSceneFileName()
DEPRECATED void SetSceneFileName(string& Name)
void HighlightUIElement(string &ID, float time);
DEPRECATED void back(int steps=1);
DEPRECATED void open(string &Path);
DEPRECATED void ppp(string &path);
DEPRECATED void mv(string &path);
DEPRECATED void ptex(string &path);
DEPRECATED void imagemesh();
DEPRECATED void refmesh(string &path);
DEPRECATED void vertexpaint(string &path);
DEPRECATED void autopo(string &path);
DEPRECATED void repair(string &id);
DEPRECATED void bass();
DEPRECATED void undercut();
DEPRECATED void activate(string &id);
DEPRECATED void retopo();
DEPRECATED void retopopen();
DEPRECATED void ToRoom(string &name);
DEPRECATED bool IsInRoom(string &name);
DEPRECATED void AddNewVolume(string &name);
DEPRECATED void uv();
DEPRECATED void vox();
DEPRECATED void sphere(float x,float y,float z,float r,int mode);
DEPRECATED void cube(float x,float y,float z,float sizex,float sizey,float sizez,int mode);
DEPRECATED void surf();
DEPRECATED void cursurf();
DEPRECATED void voxelize();
DEPRECATED void mergeopt(string &opt);
mergeopt( "[voxelize=true][as_skin=true][skin=4.5]" );
DEPRECATED void merge(string &model);
DEPRECATED void prim(string &id);
DEPRECATED void apply();
DEPRECATED void ApplyAndKeepScale();
DEPRECATED void mapply();
DEPRECATED void recent3b();
DEPRECATED void Log(string &line);
int rand(int min,int max);
float randF(float min,float max);
void seed(int val);
DEPRECATED void ProgressBar(const string& message,int pos);
DEPRECATED void SetOrthoMode(bool value);