 coat | For simple script registrations |
  scripto | |
   AABB | Class for working with an axis aligned bounding box |
   AFormat | Abstract class for file of any format |
   AMesh | Abstract mesh |
   Angles | Class for working with Euler angles: pitch, yaw, roll |
   ATools | Base class for any tools of app |
   AToolsMesh | Base class for transformation of mesh |
   AWizard | Abstract wizard |
   Bevel | Class for create a bevel by the boolean operations with meshes |
   Builder | Fixture for builds the primitives |
   Color | Class for working with an RGBA-color |
   ScriptRunner | Class for prepare and execute a script |
   Debug | General access to debugging |
   InnerDebugger | For print a debug output to string |
   DebugDraw | Access to debugging like viewport-output |
   DebugLog | Access to debugging like text-output |
   File | Class for working with file of... any format, including a text and just binary |
   FormatBinary | Class for working with binary data |
   FormatDAE | Class for working with data in the format DAE |
   FormatFBX | Class for working with data in the format FBX |
   FormatOBJ | Class for working with data in the format OBJ |
   Line3 | Class for working with 3D-line |
   Lines3 | Class for working with 3D-lines |
   Mat3 | Class for working with matrix 3 x 3 |
   Mat4 | Class for working with matrix 4 x 4 |
   Mesh | Class for working with polygon mesh which represents like any form |
   MeshCapsule | Class for working with mesh which represents like capsule |
   MeshCone | Class for working with mesh which represents like cone |
   MeshCuboid | Class for working with mesh which represents like cuboid |
   MeshCylinder | Class for working with mesh which represents like cylinder |
   MeshEllipsoid | Class for working with mesh which represents like ellipsoid |
   MeshGear | Class for working with mesh which represents like gear |
   MeshNGon | Class for working with mesh which represents like ngon |
   MeshSphere | Class for working with mesh which represents like sphere |
   MeshText | Class for working with mesh which represents like text |
   MeshTorus | Class for working with mesh which represents like torus |
   MeshTube | Class for working with mesh which represents like tube |
   MeshX | For building concrete figures |
   PolyMesh | Class for working with the 3DCoat's scene |
    FaceInfo | Info about face |
    LayerInfo | Info about layer |
    LayerOnFace | Represent a layer on face |
    LayerPoint | Info about layer point |
    RenderTarget | Represent a render target |
    SubObject | Represent a subobject |
    SurfacePoint | Represent a surface point |
    VertexPos | Represent a vertex position |
    VertexUV | Represent a vertex of UV |
   Quat | Class for working with quaternions |
   RegisterLikeNewWithObserve | Register an object for scripting with observe |
   RetopoRoom | Class for work with retopology room |
   Room | Abstract class for rooms |
   Safety | Class for stability works the complex classes |
   SculptLayer | Class for work with sculpting layers |
   SculptRoom | Class for work with sculpting room |
   StateKeeper | Store state by creating and restore it after destructing |
   ToolsMesh | Builder for tools of mesh |
   RegisterToolsMesh | Register a mesh tools for scripting with observe |
   ToolsMeshTransform | Access to transformation of mesh |
   RegisterToolsMeshTransform | Register a transform mesh tools for scripting with observe |
   ToolsMeshX | Class for tools mesh |
   RegisterToolsMeshX | Register an abstract mesh tools for scripting with observe |
   ToolsX | For building a concrete tool |
   UI | Access to user interface |
    Default | Default values for UI |
   Vec2 | Class for working with Euclidean vectors in 2D-space |
   Vec3 | Class for working with Euclidean vectors in 3D-space |
   Wizard | Builder for wizards |
   WizardX | For building concrete wizard |
 comms | |
  cMeshContainer | General class for work with mesh |
   PlaneArgs | See GenPlane |