I had trouble baking a displacement map on imported obj models using the "zero level is black not normalized" that is the one I use for Carrara. I posted a bug report about what I found but if anyone else is having the same problem. Here is a solution. Now if you started from a voxel primitive, then the below is not necessary as the displacment maps bake correctly. I'm using the windows32 bit non-cuda 3.1.17 verion. Solution: ( the below is not meant as a tutorial as you will have to know how t