Buni 3D formatida osonlashtiring: Haykaltaroshlik, Voksellar, Modellashtirish, Retopo, Painting, PBR bilan teksturalash, UV va Renderlash. Bepul cheksiz o'rganish.
Photogrammetry via the integration with RealityCapture introduced!
Possibility to perform volumetric boolean operations with additional shell. This is extremely important for 3D printing of matching parts of 3D models
Array tool is introduced in the Sculpt room: you can make different arrays of volume objects along the curves.
Surface Array tool is added in the Sculpt rool to make array of objects on the created surface or on the selected faces of the low-poly mesh
Normal Map to Mesh: The PPP scene with the normalmap can be converted into a true sculpt geometry using the Painting room.
Much faster PPP paintingover the big faces (that has big amount of pixels inside the single face).
Blender 4.2 applink supported.
Real-time non-modal search/filter for all items container : alphas, materials, objects, layers, presets, etc.
The contour around the selected sculpt objects can be enabled.
The scene save time for big sculpt scenes (with big objects tree) decreased drastically.
The rectangle, square or shape modes in Epanel can expand from the center, if needed; there is a new option in the Epanel. You can assign the hotkey if necessary.
The RAW voxels export/import (useful to bring voxel data to any your proprietary engine) improved, now it can export/import PBR data (color, gloss, metal).
The new option "Extended edge loops" in the edge tools tool (uv/retopo) useful if you have "approximate" edgeloops and need to mark seams.
Blender AppLink got own repository (https://github.com/AndrewShpagin/io-coat3d).
Folder selection dialog replaced with a more convenient one, similar to the file open dialog.
Connective (topologically constrained) painting works for voxels as well.
Retopo via decimation works for all selected objects, each selected object will be retopoloed into the separate group.
You can drag&drop multiple selected volumes.
Tweak room tools moved to the Paint room; the tweak room removed.
Noise tool works for volumes in multires/proxy mode.
Vokselli jonli mantiqiy tillar kiritildi! U qo'shish, ayirish va kesish rejimlarini o'z ichiga oladi, hatto murakkab bolalar ob'ektlari bilan ham ishlaydi va unumdorligi hayratlanarli darajada yaxshi.
Vektor o'zgartirish Brush qo'llab-quvvatlash "Alfa" panelidagi turli VDM Brush pastki papkalarida taqdim etilgan kichik VDM Brushes kutubxonasi orqali qo'shildi. VDM EXR fayllari standart kulrang cho'tkalar kabi "Alfa" paneliga import qilinishi mumkin.
Rassomlarga sahnadagi mavjud ob'ektning deyarli har qanday yuzasi shaklini olishning tez va o'ta qulay usuliga imkon berish uchun "Tanlash va joylashtirish" deb nomlangan vektorni o'zgartirishni yaratish vositasi qo'shildi. Samolyot yasashning zerikarli jarayonini boshdan kechirishingiz shart emas, so'ngra boshqa ilovalardagi kabi kerakli ob'ektni noldan haykalga solish. Huquqlaringiz bo'lgan har qanday modeldan VDM cho'tkalarini yaratish uchun Pick & Paste vositasidan foydalanishingiz mumkin.
Qatlam maskalari + qirqish maskalari Photoshop-ga o'xshash va mos keladi. U hatto Vertex Paint, VerTexture (Factures) va Voxel Paint bilan ishlaydi!
Doimiy va qoʻshimcha UI takomillashtirishlari vizual koʻrinishni yaxshilash boʻyicha turli saʼy-harakatlar bilan davom etmoqda (shriftlarni yaxshiroq oʻqish, boʻsh joy va moslashtirish bilan), shuningdek, interfeysga qoʻshilgan foydali yangi funksiyalar.
Bir nechta modulli Python loyihalari qo'llab-quvvatlanadi.
Python/C++ skriptlarini ishlab chiquvchilari va foydalanuvchilarini ulash uchun joriy qilingan Addons tizimi. Bu skriptlarni oson almashish, ko'rsatmalar berish va ma'lumotlarni topish imkonini beradi. Ba'zi foydali qo'shimchalar, masalan, tasodifiy yoriqlar bilan haqiqiy yo'q qilish - "Yorilish bilan to'rni sindirish" qo'shimchasini o'z ichiga oladi.
Blender 4-ni qo'llab-quvvatlash yangilangan AppLink orqali yaxshilandi .
AI Assistant (3DCoat-ning ixtisoslashtirilgan Chat GPT) taqdim etildi va UI rang sxemasi ishga tushirish menyusiga o'rnatildi.
Import yoki Export paytida ilovalar o'rtasida aniqroq sahna ko'lami aniqligi uchun uzoq kutilgan Scene Scale Master vositasi amalga oshirildi.
Modellashtirish xonasidagi yangi "Edge Flow" vositasi foydalanuvchilarga atrofdagi geometriya o'rtasida sozlanishi mumkin bo'lgan egrilik darajasini (tanlangan Edge-loopga) qo'shish imkonini beradi.
View Gizmo taqdim etildi. Uni sozlamalarda o'chirib qo'yish mumkin.
Python/C++ orqali UV boshqaruvi sezilarli darajada yaxshilandi
3D bosib chiqarish uchun Export , Kurada ochish uchun, yangilangan
Qatlamlarda endi Tekstura xaritasini oldindan ko'rish eskizi mavjud ( Photoshop va boshqa ilovalarga o'xshash)
Iltimos, haqiqiy elektron pochta manzilingizni kiriting!
yoki
Iltimos, litsenziya kalitingizni kiriting!
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Siz hozir 2021 versiyasiga yangilashingiz mumkin! Hisobingizga yangi 2021 litsenziya kalitini qo'shamiz. Sizning V4 seriyangiz 14.07.2022 yilgacha faol qoladi.
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