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Imephu yokufuduswa kwi- 3DCoat

Kule nqaku siza kuchaza iinkalo ezibaluleke kakhulu zokubhaliweyo ngokusekelwe kumzekelo we- 3DCoat.

Imephu yokufuduswa kunye neMephu eqhelekileyo zizixhobo ezibini ezibaluleke kakhulu ngaphandle kwazo naziphi na izinto ezithungelweyo azinakubonakala ziyinyani ngokupheleleyo.

Kuqala, makhe sizame ukuqonda ukuba yintoni na iMaphu yokuPhuhliswa.

mapping ye-displacement yindlela yombhalo eyahlukileyo kwimephu yeparallax, mapping eqhelekileyo, kunye mapping mapping -bump kuba isebenzisa ukufuduka kwamanqaku (i-mesh) kumphezulu owenziweyo ukwenza ubunzulu kunye nomphumo wokunceda. Oko kukuthi, iipoligoni onazo kwinto ziya kuhamba ngokusekwe kwimephu yobude okanye ubunzulu bemephu.

Inika amathuba amatsha okuthungwa:

  • Izithunzi
  • Iinkcukacha ezingakumbi
  • Iisilhouettes
  • Ubunzulu obungcono

INDLELA YOKWENZA I-MAP YOKUSUKA

Khuphela ubunzulu bemephu kuMhleli weZizinto eziSmart.

Yenza displacement map isebenze ngokuBonisa iMaphu eKhutshiweyo kwiJonga isithuba, ngoko ke inkqubo iya kudala displacement map ye-3D isebenzisa ubunzulu bemephu.

Kukho iindlela ezininzi zokucwangcisa ubungakanani.

KuMhleli weZizinto eziSmart hlengahlengisa isiGaba sokuFuduka ngokuPheleleyo.

Okanye lungisa isilayida ngokuchasene neMephu yobunzulu ekhutshelweyo.

Unako kwakhona ukunyenyisa amandla kwizicwangciso zebrashi.

IMAP EQHELEKILEYO

Imephu eqhelekileyo yimephu esetyenziselwa ukukhanya okungeyonyani ukufumana ubunzulu kunye neqhuma. Le mephu ifaneleke kakuhle ukongeza iinkcukacha kumzekelo ongenabo oonxantathu abaninzi. Ungasebenzisa le mephu ukuphucula kakhulu imodeli ephantsi, yongeza iinkcukacha ezithe kratya kuyo. Le mephu iveliswa ngokubanzi kwimodeli yepoly-poly ephezulu kwaye idlula imodeli efanayo yepolygonal ephantsi.

Kwi-3DСoat unokufunda normal map -3D ukuthungwa kwiGumbi lokuCimba kwiisetingi ze-shader okanye ngenye indlela kwiileya kwiGumbi lePeyinti.

UKUSUKA IMAP KWI-VS DISPLACEMENT IMAP IVALIWE

Imephu yoTshintsho Ivuliwe:

Imephu yokufuduswa ineenzuzo ngaphezulu ngokuba ineempawu ezininzi ezinceda ukuba ibonakale iyinyani. Ngoko apha kuya kubonakala bhetele: izithunzi, zongeza iinkcukacha ezingaphezulu, zongeza i-silhouettes kunye nomqondo ongcono wobunzulu.

Imephu yokufuduswa icinyiwe:

Kodwa ukuze displacement map ibonakale ilungile udinga imodeli ephezulu. Kwimodeli yepoly-poly ephantsi, displacement map ayinakubonakala. Ngoko ke, kwiimodeli eziphantsi-poly-poly kungcono ukusebenzisa ezinye iindlela ezinobunzulu bemephu ye-bump kunye nezinye.

Kukho izixhobo eziluncedo zokuhlela displacement map kwi- 3DCoat.

  • NgeSixhobo soLungiso loBude unokulungelelanisa ukuphakama displacement map kuyo nayiphi na indawo yomzekelo.

  • Ungasebenzisa iSixhobo seShift ukuhambisa izinto zokuthambisa.

Nje ukuba iqwalaselwe, ungathumela export displacement map kwe-3D. Ukwenza oku, yiya kwiTextures -> Export > Export Displacement Map tab.

Ke displacement map sisixhobo esinamandla kakhulu sokwenza ubume bokwenyani.

I-3DCoat oluninzi lokudala iipateni ezisemgangathweni kunye nokwenziwa.

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