Uphuculo olungundoqo:
- Utshintsho olubaluleke kakhulu kwiiBrashi. Okokuqala, ukuba ipeni ichukumisa ithebhulethi kwaye upeyinta into, ngokuchanekileyo yonke i-trajectory eyayizotywe kwithebhulethi iya kutsalwa phezu kwemodeli. Yenza umzobo uphendule ngokwenene, usombulule ingxaki "ye-backstroke", isombulula ingxaki yee-stroke ezimfutshane kunezo zitsaliweyo. Oku kufuneka kuphucule kakhulu amava akho okuzoba.
-Imbonakalo ecocekileyo nebukhali kwiimonitha ze-4K.
-Bhaka ishader ngokubonakalisa kwiSixhobo sokuBhaka esiKhanya. YePPP kunye nepeyinti yevertex.
-Inkxaso epheleleyo ye-Unicode. Oonobumba abakhethekileyo baxhaswa kuyo yonke indawo - iindlela, iifolda zabasebenzisi, iileya, izinto, izinto, iifolda zento zinokuqulatha oonobumba abangengabo ASCII. Nkqu Photoshop intsebenziswano ixhasa non-ASCII umaleko amagama.
- Iityhubhu / intlama yamazinyo, iZixhobo zeMuscle zifumene uhlaziyo lokusebenza, iiprofayili ezintsha zokupeyinta eziluncedo - Ibhokisi kunye noAlpha ukulinganisa iityhubhu zodongwe.
-Iincam ezibukhali phezu kweSixhobo seCurve zichanekile ngoku, ngaphandle kokudibana. Thelekisa:
-I-2D-Paint/Carve remade to use Voxel Brush Engine. Igcine yonke imisebenzi yangaphambili kodwa yafumana umsebenzi okhawulezayo kakhulu wesixhobo se- Stroke , ukuzoba ngamabala/iingqekembe, imiphetho echanekileyo, ukupeyinta ngaphandle kwesiphumo "seleli" ukuba ubukhulu buba buncinci kakhulu. Kwaye ngokuqinisekileyo iinketho ezityebileyo zestroke kunye nealpha.
- Iphaneli yokulawula yezixhobo / iistencil zicociwe, zibukeka ngcono, zixinene ngakumbi, zisekwe kwi icon. Siyathemba ukuba uya kuluthanda uyilo olutsha. Kwakhona, iistencil zigcina isikali kwaye zithi xa utshintsha phakathi kwazo. Kodwa i-CTRL-cofa yenza njengangaphambili - kulo mzekelo useto olusuka kwi-stencil yangaphambili iya kufuduka iye kwintsha ekhethiweyo. Nika ingqalelo kwi "Uniformness" kunye ne "Extract Bump" kwiisetingi ezongeziweyo.
-Ukwakha isixhobo esiphunyezwe ngokwe- Voxel Brush Engine.
-Ifayile-> Imiyalelo Import ingenisa ukongeza kwindawo yangoku, engayicacisiyo indawo.
-Ukulahla umfanekiso kwindawo yokujonga kwaye uyisebenzise njengestencil kuya kuyenza isebenze kwangoko, ke uya kuba nakho ukupeyinta ngomfanekiso ngoko nangoko.
Voxel Brush isebenza ngokuchanekileyo kunye neestencil, iindawo ezimnyama kwiistencils aziyi kuchaphazeleka yibrashi.
- Ukuba ucofa kwisilayidi kwaye utsale ukutshintsha ixabiso, i-SHIFT iyancipha isantya nge-10x, CTRL - 2x, CTRL + SHIFT - 20x.
Uphuculo olungephi:
-Gcwalisa isixhobo se-UI esilungisiweyo, gcwalisa ngesicibi sisebenza nge "Layer iqhosha" ngokuchanekileyo.
- I-splines endala (ukusuka kwi-V4.9) inokwenziwa kwizinto ezikhethwayo kwicandelo le-Beta. Kule meko, zombini iindlela ziya kusebenza - iiCurves ezintsha kunye ne-Splines endala njengeendlela ezahlukeneyo kwi-E-panel.
- Misa isixhobo kwimowudi yento iseti i-gizmo kumbindi wobunzima bokukhetha kwaye yalathisa i-axis ecaleni kwe-axis ephambili. Ivumela ukuphatha iindawo ezivaliweyo ngokulula.
- Injini yeBrashi ilungelelanisiwe, iisetingi kwiithebhu ze-"Brush options" azibonakali ukuba sele zicwangciswe kwangaphambili kwisixhobo (njengesithuba, i-jitter, ipeyinti w / dabs). Kubalulekile ukukhumbula apho utshintsha khona ezo parameters, ukuze ugweme nakuphi na ukudideka.
-I-CPU-s ngaphandle kwe-SSE4.1 ziyaxhaswa ngokunjalo. I-SSE2 yanele. Yenzelwe ukuba ii-CPU eziphezulu zingafumani isohlwayo sokusebenza.
- Ukuba "Steady stroke" icinyiwe ivalwe ngenene. Ngaphambi koko, yayiyi-6.0 nokuba icinyiwe. Ngoko ke iintshukumo ezincinci zinokuba nengqiqo. Ukuba ufuna ukukhulisa umphezulu oneentshukumo ezincinci, kungcono ukuseta "Ipeyinti w/ dabs" kwisethingi yebrashi (kwaye ucime isithuba).
- I-Splines / Iimodeli / iZidibaniselwano ezibandakanyiweyo kwibha yomsebenzi.
- Umhleli odibeneyo ulungisiwe/ulungisiwe.
Import isixhobo esine "Kwibrashi" sisebenza ngcono kakhulu, istrowuke echaneke ngakumbi, imboniso engcono, akukho lag ngexesha logcino lwendawo (kuba zininzi izinto ezigcinwe kwimbali yamandulo).
-Iingxaki ze-UI zeebrashi ze-voxel zisonjululwe, ukungagqibeki okungcono, kunokwenzeka ukuba "Buyisela okungagqibekanga".
Ukulungisa iibhagi:
- Ukungabikho kokuphumla okuzinzileyo kwimephu ye-curvature eyenziwe kwindlela ye-ptex/mv. Ngoku idigri egudileyo iyinyani yokubala kwe-mv/ptex curvature. I-curvature ibalwa ngokuchanekileyo kwi-ptex ngoku.
-Imiba elungisiweyo enxulumene neCurves-> Import umfanekiso njengemesh. Ngoku ijika lijongiwe kakuhle, licocwe ngaphambi kokuba lifakwe kwindawo. Ikwasebenza kwindlela endala yeegophe ngoku, ukuba iyasebenza.
- Ingxaki yokulinganisa kwiinkqubo zokubeka iliso ezininzi iye yalungiswa.
- Ukulungisa ingxaki xa into ye-voxel inokunyamalala ukuba i-stroke yesibini iqala.
-Ingxaki yokusebenza elungisiweyo xa i-3DCoat inokuba ngumkhenkce ukuya kuthi ga kwimizuzwana engama-30 ukuya kwengama-40 xa uzobe ngokukhawuleza kakhulu ngeebrashi zevoxel. Ngoku kwiimeko ezinzima, i-FPS inokuhla, kodwa i-3DCoat iya kulandela i-stroke kwaye ayiyi kubanda. Ukusebenza kokuxubha kunyukile ngokubanzi.
- Ipeyinti ye-2D yenza imilo echanekileyo kwiimowudi ze-E ngoku.
-Ilungise ingxaki xa ungakwazi ukuphinda-phinda izixhobo ezipakishiweyo (ezifana noYakha).
- Ukulungisa ingxaki xa ungakwazi ukutshintsha uhlobo lwe-clone kwigumbi lokupeyinta isixhobo seClone.
- Ukulungisa ukujikeleza kwenqwelomoya engaqhelekanga xa usenza imivumbo ngokukhawuleza.
- Kulungiswe ingxaki ngokubanzi xa umthamo wevoxel unomphezulu olungisiweyo (awukabonakalisi), kodwa umsebenzisi uzama ukwenza into eyenza ngokwendalo phezu kwee-voxels. Umzekelo, invert hide okanye cutoff.
-Kulungiswe iingozi ezinokubakho xa ufaka izandiso ezindala.
-Ingxaki yePPP elungisiweyo xa umzobo wesitampu unokushiya umsila omdaka xa upeyinta ngaphezulu kweeUVs. Le yibug endala kakhulu eyayikhona ku-4.9 nayo.
-Ulandelelwano Vox Fihla into->Guqula efihliweyo->Injongo efihliweyo ngoku isebenza ngokuchanekileyo.
-I-Uninstaller ilungisiwe, ngoku isusa into efakiweyo kuluhlu lwenkqubo kwaye ukusuka kwimenyu yokuqala ngokupheleleyo, inophawu oluchanekileyo.
-Ipeyinti elungisiweyo kwiPPP phezu kwenqwelomoya enethayile (ukusuka kwimenyu yokuQala).
-Imiyalezo ye-UI ekruqulayo isusiwe.
-Inkqubo yeNode yeeShaders ifumene ulungiso lwebug ezininzi.
-Ukhetho lwe-Z-up lusebenza ngokuchanekileyo ngezixhobo ezisekwe kwi-Spline.
- Iingxelo zebug ezizenzekelayo zahlalutywa, ukungazinzi okuninzi okunokwenzeka kwalungiswa.
- Fixed ingxaki xa UV-iseti count yahlukile kumagumbi UV kunye Paint. Oku bekusenzeka ukuba amagama eeseti ze- UV awazodwa. Ngoku igumbi le- UV lidityaniswa nePaint nje ukuba i- UV iseti umahluko wokubala ubhaqwe.
- Xa i-3DCoat iqala kwi-PC ethile ububanzi befestile yeparams yesixhobo (ukuba ingaqhathwanga) imiselwe ngembalelwano kunye nobukhulu befonti. Kungenjalo, ikhangeleka imbi kwiifonti ezinkulu.
Ukulungiswa kweengxaki ezininzi kunye nokungahambelani okunxulumene nokupeyinta ngokuthe ngqo ngaphezulu kweestencil kunye nezixhobo usebenzisa iiOptions zokuHlola-> Peyinta ngaphezulu komfanekiso:
izaphulelo zomyalelo wevolumu