Uphuculo oluphambili:
-Uhlaziyo oluzenzekelayo lwaziswa: fumana uMphathi woHlaziyo kwimenyu yokuQala, ikwazisa malunga nohlaziyo olukhoyo kwimbalelwano kunye noHlelo-> Ezikhethwayo.
- Umgodi omtsha we- RGB cavity waziswa njengendlela yokubala engagqibekanga (jonga "Hlela-> Ezikhethwayo-> Izixhobo-> Sebenzisa umngxuma we RGB cavity njengendlela yokubala yomqolo omiselweyo"). Kule meko i-multi-range cavity iya kubalwa kwi-GPU, ulawulo olongezelelweyo kwi-UI yeemeko / izinto ezihlakaniphile ziya kuvela - "ububanzi beCavity". Ikuvumela ukuba utshintshe ububanzi bomgodi / ukugudisa ngexesha lokwenyani, kubaluleke kakhulu kumbhalo wokwenyani PBR . Ukuba sele unomaleko omdala womqolo kwindawo, kufuneka uwucime ukuze usebenzise eli nqaku. Olu luphawu olubaluleke kakhulu kwi- PBR yokuPeyinta ngaphezulu kokuTeleka/uMesh.
Smart Materials->Add Existing Folder ibhalwe ngokutsha ngokupheleleyo . Ngoku ithathela ingqalelo zonke iindidi zeemephu, onke amagama anokucingeleka okuthungwa, iziteketiso zokufuduka kwakhona kwimephu eQhelekileyo (ukuba akukho lufuduko lwemveli lufunyenweyo), inika i-cube-mapping kwaye yenza imboniso. Ukuba kukho imifanekiso engenazo iziteketiso ekugqibeleni iya kuphathwa njengeemephu ezinombala osicaba.
- Silungise ingxaki ende (ukususela ekuqaleni kweevoxels) - xa i-voxelization isenzeka (emva kokubetha komhlaba) phantse ungabonakali umda wesikwere ubonakala ujikeleze indawo elungisiweyo. Ukuba uyenza kwakhona kwaye kwakhona iba yindlela ebonakalayo ngakumbi. Esi yayisisizathu sokuba i-mesh yenziwe i-voxelized ngokupheleleyo kwi-V2021. Kodwa ngoku loo ngxaki ihambile kwaye i-partial voxelization icocekile kwaye imnandi.
-Isixhobo sokumisa sinokwenza i-extrusion eqhelekileyo okanye inguqu eqhelekileyo -ukhetho lolwakho.
Uphuculo olungephi:
Ngokubanzi:
-Ngoku ungagcina kwaye usasaze amagumbi File->Create extensions .
- Ukuba unikeze ihotkey kwi-preset kwaye utshintshele kwenye ifolda yokusetha kwangaphambili, ukuseta kwangaphambili kusafikeleleka nge-hotkey.
- Kwizinto ozikhethayo ungaxela ukuba waziswe kuphela malunga nohlaziyo oluzinzileyo. Kwaye ungazicima izaziso ukuba ziyafuneka.
-Emva kokuqaliswa kokuqala i-Auto-Updater yenza ikhonkco kwi-StartMenu. Ke uya kukwazi ukusebenzisa i-Auto-Updater nasemva kokutshintshela kwiinguqulelo xa ibingaxhaswanga. Kule meko ungayifowunela kwimenyu yokuqala endaweni Help->Updates lomphathi.
-Isistim yoguqulo ifumene uhlaziyo olukhulu. Ngoku inguqulelo ekujoliswe kuyo ibonisa iinketho zokuguqulela ezinokwenzeka ekunene kwifom, ungajonga kwaye ulungise, kufuneka ikhawulezise inguqulelo kakhulu. Ukuguqulela ngezinye iinkonzo nako kuyenzeka, kodwa kusafuna ukucofa kancinane. Kwakhona kuyenzeka ukuba uphonononge kwaye uguqule yonke imibhalo emitsha ngoNcedo->Guqulela imibhalo emitsha.
Ukuthumela umbhalo:
-Imbonakalo echanekileyo ye-UI yomhleli weTexture kwi-4K, jonga ngcono kwi-2K.
- Yongeza i "Uniform" Isiphumo soMbala kwi-Textures / Lungisa imenyu eguqula ukuthungwa komgangatho kwiyunifomu, ungasebenzisa i-Overlay okanye i-Modulate 2x ukudibanisa umaleko kunye nombala wemibala engezantsi, kwaye udibanise iindlela ezininzi.
- Inkxaso engcono yeebrashi ze-ABR. Ngoku zilayisha ngokuchanekileyo, ubuncinci ezo alphas ezixelwe kwiforum. Kwaye unokuzilahla kwindawo yokujonga ukuze uyifake. Nika ingqalelo, ukufaka izip kwi-alphas ezinkulu kunokuthatha ixesha, ngoko ke nceda ulinde kude kuphele uziphu phambi kokuba uphume (inkqubela phambili ibonakala kwiheda ye-3DCoat).
Ukukrola:
- Ukujikeleza (ukugoba) ukujonga kwangaphambili kwe-axis kwisixhobo se-Bend. Kubalulekile kuba ngaphandle kwaloo axis akukho nto iqondwa malunga nento eyenzekayo apho.
Geometry->Visibility/Ghosting->Invert volumes visibility , ingcebiso yesixhobo: lo msebenzi uguqula yonke into ebonakalayo. Ukuba umntwana akabonakali, uyabonakala kwaye umzali uba sisiporho. Imiqulu enesiporho ibonakala. Ngale ndlela, olu tyando lunokubuyiselwa umva ngokuthe ngqo kodwa luyasishiya isiporho sokuqala.
-Injini yeBrashi yoMphezulu ngoku iyahambelana nokunyuka kwe-voxelization. Kuthetha ukuba emva kokusebenzisa iibrashi zomphezulu kuphela indawo elungisiweyo iyakuphinda iguqulwe igcine enye ingatshintshanga.
- "Undercuts->Test the mould" isebenza ngokuchanekileyo ngokucofa.
- Misa useto lwesixhobo oluboniswe ngokuchanekileyo, umboniso ongcono womgca kwimodi ye-Pose / Lines.
-Isixhobo sokuchola (esinokuthi sisebenze nge-V hotkey) ngoku sisebenza ngokuchanekileyo ngaphezulu kweeleya zesculpt. Ikwafumene umsebenzi owongezelelweyo. Okokuqala, unokukhetha ukukhetha umbala kwiscreen rhoqo useto lwesixhobo. Okwesibini, nokuba olu khetho luvaliwe, cofa i-V okwesibini phezu kwaloo mbala kwaye itephu yesibini iya kukhetha umbala kwiscreen. Itephu yokuqala ithatha umbala kumaleko, ukuba ikhona.
Jonga olu ngcelele lwevidiyo yenkqubo yokudala Rhino :
Retopo/ UV/ iModeling:
- Isixhobo se-Strokes, ukusika izilayi ngomgca obomvu kusebenza kwiPeyinti / izinto eziReferensi ngokunjalo. Kodwa inokubaluleka okuphantsi kunezinto ze-Sculpt. Ukuba i-cut stroke ibambe into ethile kwi-sculpt, izinto zepeyinti aziyi kuqwalaselwa. Kuphela ukuba isiqwenga asizange sithinte i-sculpt, izinto zepeyinti ziya kunqunyulwa.
-Ukongezwa okunokwenzeka kokulinganisa ngeMouse eLungileyo kwi "Surface Strip" kunye ne "Spine" izixhobo kwigumbi leModeli.
-Yongezwe ithuba lokusebenzisa imiphetho ekhethiweyo njengeprofayile ye "Surface Swept" kwigumbi leModeli
- Preferences->Beta->Treat retopo groups as materials yokukhangela ngoku. Ngokwenyani, akukho nto itshintshileyo kule ngqiqo, ibhokisi yokukhangela nje ibonisa ixabiso eliguqukileyo.
-Isixhobo esitsha "soLudwe lweekopi" esongeziweyo kwiGumbi leModeli.
-Faka i-ApplyTriangulation kunye ne-ApplyQuadrangulation yongezwe kwi- Retopo Mesh.
Ukulungisa iibhagi:
-Ilungise ingxaki xa Hlela->I-UI yenze ngokwezifiso itshitshise iigophe zoxinzelelo lobuNzulu/iRadiyosi/etc. Enye ingxaki enxulumeneyo ilungisiwe - xa utshintshela kwisixhobo esinamagophe angaqhelekanga ukuya kwisixhobo ngaphandle kwaloo magophe kuthatha iigophe kwisixhobo sangaphambili, esingcolisa iigophe zoxinzelelo.
- Ukulungisa ingxaki yekhonkco ye-PSD: ngeendlela ezininzi (kungekhona zonke) zokudibanisa i-opacity ye-reset layer kwi-100% emva kokufumana umfanekiso kwi- Photoshop.
-Ingxaki yokudala imathiriyeli ezinzileyo ye-Smart. Ukuba imathiriyeli kwiifolda ezifanayo zibhekisa kwiifayile ezahlukeneyo (ngomxholo) ezinegama elifanayo ngoko banokubhala ngaphezulu enye kwenye ngexesha lokudala ipakethe. Ngoku i-md5 yezo fayile zibaliwe kwaye iifayile zinokuthiywa ngokutsha, ukuba ziyafuneka.
- Kulungiswe ingxaki enxulumene nenkosi yokuFudukela. Okokuqala, indlela yomthombo ongagqibekanga ichanekile ngoku. Okwesibini, ukukopa imathiriyeli ye-Smart ngoku kuchanekile, bekukho ingxaki ukuba imifanekiso ibikwiifolda ezinegama kusetyenziswa oonobumba bolwimi lwenkobe. I-4.9 isebenzisa i-ACP, ngelixa i-2021.xx version isebenzisa i-UTF-8, ngoko kwakukho ukungahambelani kumagama okuthungwa. Ngoku amagama aguqulwa ngokuchanekileyo.
-Xa usebenzisa isixhobo sokuHambisa kwaye utshintshe iradiyasi - ngoku ayikhokelela ekuqhekekeni komphezulu.
-Lungisa ingxaki yomhleli weTexture xa ufuna ukucofa iqhosha le-wireframe kabini ukuze ubuyele kumbono oqhelekileyo.
-Ilungisiwe ingxaki yokucofa kwi-3DCoat's window xa ingasebenzi ikhokelela kwizenzo ezingalindelekanga. Oku bekuyingxaki ngakumbi kwisixhobo sokuHambisa.
- Ukulungisa ingxaki xa ukhetho ngalunye lwesixhobo lujika "I-Auto snap" ON kwigumbi le- Retopo kunye ne-OFF kwi-Modeling enye. Ngoku ukhetho lomsebenzisi lugcinelwe igumbi ngalinye (Retopo/ Modeling ) de litshintshwe ngesandla.
-Lungisa isixhobo sokuHambisa + umba weCTRL.
- Cima incoko yababini yepanorama ilungisiwe.
- Fixed cube-mapped (kunye nezinye mappings ngokunjalo) isikali stencil xa lasso isetyenziswa phezu voxels.
-Indiza ye-Symmetry inyamalala ene-res+ elungisiweyo.
- Kulungiswe ingxaki yenjini yeBrashi xa iibhrashi ekufuneka zijike kuphela (njenge Chiesel) ziphakamisa umphezulu kancinci ngokunjalo. Ke ukwenza iibevels ezichanekileyo kunye neChiesel phantse akunakwenzeka. Ngoku iyalungiswa. Sincoma "Buyisela okumiselweyo" kwi-Chiesel ukuyisondeza kwi-4.9.
-Kulungiswe ibug apho into yemenyu ye-Unlink Sculpt Mesh ivale kuphela iPolyGroup yokuqala.
- Ukulungisa ingxaki xa upeyinta phezu kwezinto eziqhotyoshelweyo ze-Smart kunye ne-soft stroke tsiba iindawo ezithile zemodeli.
- Ukulungisa i-lag ngexesha lokupeyinta / ukuSculpting. Le lag inenkohliso ngokwenene, ibisenzeka ngamanye amaxesha, hayi rhoqo, ngoko bekunzima kakhulu ukuphinda uvelise kwaye uyilungise. Kwicala lethu iPainting/Sculpting yaba yindlela esabelayo ngakumbi. Ngoku kufuneka siqonde ukuba ichaphazele njani isantya seSculpt/Paint kwicala lakho.
- Ukulungisa ingxaki xa "Ifayile-> Imodeli Export kunye nokwenziwa" itshintsha uhlobo lokuhamba komsebenzi ngaphandle kwesaziso somsebenzisi.
- Umthengisi we-OBJ uthatha umyalelo wezinto ezivela kwifayile ye-MTL (ukuba ikhona), kungekhona kumyalelo wokuvela kwifayile ye-OBJ, ngoko ke umyalelo wezinto ezigcinwe ungatshintshi ngexesha export/ import. Ilungisa ingxaki xa usebenzisa "Bhaka-> Hlaziya ipeyinti retopo Mesh" kunye nemathiriyeli/uv-iseti uluhlu luba swizzled.
-Isixhobo sokulinganisa iingxaki ezininzi ezilungisiweyo, isixhobo sicociwe - akukho lags, i-UI ecocekileyo, unikezelo olucocekileyo, unikezelo lwangasemva oluchanekileyo.
- I-LOT yezilungiso ze-UI malunga nobungakanani obuchanekileyo bamaqhosha, ulawulo kwiiparamitha zesixhobo, ngakumbi kwii-primitives kunye ne-gizmos ezenziwe.
- Ilungisiwe ingxaki ye-Hambisa isixhobo sokujija kunye nosapho lonke lweengxaki ezinxulumeneyo xa indawo yokubhala kunye nomjikelo wokujonga kwangaphambili kwindawo ezahlukeneyo.
izaphulelo zomyalelo wevolumu