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IMAGE BY SERGII GOLOTOVSKIY
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Photo - 3dcoat 2024.30 - 3DCoat
3DCoat 2024.30
  • Photogrammetry via the integration with RealityCapture introduced!
  • Possibility to perform volumetric boolean operations with additional shell. This is extremely important for 3D printing of matching parts of 3D models
  • Array tool is introduced in the Sculpt room: you can make different arrays of volume objects along the curves.
  • Surface Array tool is added in the Sculpt rool to make array of objects on the created surface or on the selected faces of the low-poly mesh
  • Normal Map to Mesh: The PPP scene with the normalmap can be converted into a true sculpt geometry using the Painting room.
  • Much faster PPP painting over the big faces (that has big amount of pixels inside the single face).
  • Blender 4.2 applink supported.
  • Real-time non-modal search/filter for all items container : alphas, materials, objects, layers, presets, etc.
  • The contour around the selected sculpt objects can be enabled.
  • The scene save time for big sculpt scenes (with big objects tree) decreased drastically.
  • The rectangle, square or shape modes in Epanel can expand from the center, if needed; there is a new option in the Epanel. You can assign the hotkey if necessary.
  • The RAW voxels export/import (useful to bring voxel data to any your proprietary engine) improved, now it can export/import PBR data (color, gloss, metal). 
  • The new option "Extended edge loops" in the edge tools tool (uv/retopo)  useful if you have "approximate" edgeloops and need to mark seams. 
  • Blender AppLink got own repository (https://github.com/AndrewShpagin/io-coat3d).
  • Folder selection dialog replaced with a more convenient one, similar to the file open dialog.
  • Connective (topologically constrained) painting works for voxels as well.
  • Retopo via decimation works for all selected objects, each selected object will be retopoloed into the separate group.
  • You can drag&drop multiple selected volumes.
  • Tweak room tools moved to the Paint room; the tweak room removed.
  • Noise tool works for volumes in multires/proxy mode.
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Photo - 3dcoat 2024.12 - 3DCoat
Wo fidio
3DCoat 2024.12
  • Live Booleans pẹlu Voxels Iṣafihan! O pẹlu Fikun-un, Yọọ kuro ati awọn ipo Intersect, paapaa pẹlu awọn nkan ọmọ ti o ni eka, ati iṣẹ naa jẹ iyalẹnu dara
  • Atilẹyin Brush iṣipopada Vector jẹ afikun nipasẹ ile-ikawe kekere ti Awọn Brushes VDM, ti a pese ni ọpọlọpọ awọn folda inu Brush VDM laarin igbimọ “Alphas”. Awọn faili VDM EXR le ṣe gbe wọle sinu nronu “Alphas” ni ọna kanna bi awọn gbọnnu greyscale boṣewa.
  • Ọpa Ṣiṣẹda Iṣipopada Vector , ti a npè ni “Pick & Paste,” ni a ṣafikun lati gba awọn oṣere laaye ni iyara ati irọrun to dara julọ lati yọkuro apẹrẹ ti fere eyikeyi dada ti ohun ti o wa tẹlẹ ninu aaye naa. O ko ni lati lọ nipasẹ ilana ti o nira ti ṣiṣe ọkọ ofurufu, lẹhinna sculpting ohun ti o fẹ lati ibere, bi ninu awọn ohun elo miiran. O le lo ohun elo Yiyan & Lẹẹ mọ lati ṣe awọn gbọnnu VDM lati eyikeyi awoṣe nibiti o ni awọn ẹtọ.
  • Awọn iboju iparada + Awọn iboju iparada ti ni imuse ti o jọra ati ibaramu pẹlu Photoshop's. O paapaa ṣiṣẹ pẹlu Vertex Paint, VerTexture (Factures) ati Voxel Paint!
  • Awọn ilọsiwaju UI ti nlọ lọwọ & Ilọsiwaju tẹsiwaju pẹlu ọpọlọpọ awọn ipa lati mu irisi wiwo dara (pẹlu kika kika Font ti o dara julọ, aye, ati isọdi), pẹlu awọn ẹya tuntun iranlọwọ ti a ṣafikun si UI.
  • Python ise agbese pẹlu ọpọ modulu ni atilẹyin.
  • Eto Addons ti a ṣe lati sopọ Python/C ++ awọn olupilẹṣẹ iwe afọwọkọ ati awọn olumulo. O ngbanilaaye pinpin irọrun ti awọn iwe afọwọkọ, pese awọn ilana, ati wiwa alaye. Diẹ ninu awọn addons ti o wulo pẹlu, fun apẹẹrẹ, iparun ojulowo pẹlu awọn dojuijako laileto - “Fọ apapo pẹlu awọn dojuijako” addoni.
  • Blender 4 atilẹyin dara si nipasẹ imudojuiwọn AppLink.
  • AI Iranlọwọ (3DCoat's specialized Chat GPT) ti ṣe afihan ati eto awọ UI ti a gbe sinu akojọ aṣayan ibẹrẹ.
  • Ọpa Ọga Ipele Ipele Ipele ti a ti nreti pipẹ ti a ṣe imuse fun iṣotitọ Iwọn Aye deede diẹ sii laarin awọn ohun elo lori Import tabi Export.
  • Ọpa tuntun “Edge Flow” ninu Yara Awoṣe n gba awọn olumulo laaye lati ṣafikun awọn ipele adijositabulu ti ìsépo (si Edge-loop ti a yan) laarin geometry agbegbe.
  • Wiwo Gizmo ti ṣafihan. O le wa ni pipa ni awọn eto.
  • Iṣakoso UV lori Python/C ++ ni ilọsiwaju pupọ
  • Export fun Titẹ sita 3D , fun ṣiṣi ni Cura, imudojuiwọn
  • Awọn fẹlẹfẹlẹ ni bayi ni eekanna atanpako awotẹlẹ maapu Texture (bii Photoshop ati awọn ohun elo miiran)
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