Ukuthuthukiswa Okubalulekile:
- Izinguquko ezibaluleke kakhulu Kumabhulashi. Okokuqala, uma ipeni lithinta ithebhulethi bese upenda okuthile, yonke indlela eyadwetshwa kuthebhulethi izodwetshwa phezu kwemodeli. Kwenza umdwebo uphendule ngempela, uxazulula inkinga "ye-backstroke", ixazulula inkinga yemivimbo emifushane kunaleyo edwetshiwe. Lokhu kufanele kuthuthukise kakhulu isipiliyoni sakho sokudweba.
- Ukubukeka okuhlanzekile nokubukhali kumamonitha we-4K.
- Bhaka i-shader ngemifanekiso ku-Light Bake Tool. Okokudweba kwe-PPP kanye ne-vertex.
- Ukusekelwa okugcwele kwe-Unicode. Izinhlamvu ezikhethekile zisekelwa yonke indawo - izindlela, amafolda abasebenzisi, izendlalelo, izinto, ukwakheka, amafolda ento angase aqukathe izinhlamvu ezingezona eze-ASCII. Ngisho nokusebenzisana kwe- Photoshop kusekela amagama asendlalelo angewona awe-ASCII.
- Ishubhu/Umuthi wokuxubha, Amathuluzi Emisipha athole isibuyekezo sokusebenza, amaphrofayela amasha awusizo wokupenda - Ibhokisi kanye ne-Alpha ukulingisa amashubhu obumba.
- Imiphetho ebukhali phezu kweThuluzi Lejika manje isilungile, ngaphandle kweziphambano zomgwaqo. Qhathanisa:
- I-2D-Paint/Carve yenziwe kabusha ukuze usebenzise i- Voxel Brush Engine. Igcine yonke imisebenzi yangaphambilini kodwa yathola umsebenzi oshesha kakhulu wethuluzi le- Stroke , idweba ngamachashaza/iziqephu, imiphetho enembile, ukudweba ngaphandle komphumela "wesitebhisi" uma ukujiya kuba kuncane kakhulu. Futhi izinketho ezicebile ze-stroke ne-alpha.
- Iphaneli yokulawula yezinto/ama-stencil ihlanzwe, ibukeka kangcono, ihlangene kakhudlwana, isekelwe kwisithonjana. Sithemba ukuthi uzoyithanda idizayini entsha. Futhi, ama-stencil agcina isikali futhi asho lapho ushintsha phakathi kwawo. Kodwa ukuchofoza kwe-CTRL kusebenza njengangaphambili - kulokhu izilungiselelo ezisuka ku-stencil yangaphambili zizothuthela kwesisanda kukhethwa. Naka "Ukufana" kanye "Ne-Extract Bump" kuzilungiselelo ezinwetshiwe.
- Ithuluzi lokwakha elisetshenziswe ngokuya nge- Voxel Brush Engine.
- Ifayela-> Imiyalo Import ingenisa ngaphezu kwesigcawu samanje, esingasuli isigameko.
- Ukwehlisa isithombe endaweni yokubuka bese usisebenzisa njenge-stencil kuzosivula ngokushesha, ukuze ukwazi ukupenda ngesithombe ngaso leso sikhathi.
- Injini ye- Voxel Brush isebenza kahle ngama-stencil, izindawo ezimnyama kuma-stencil ngeke zithintwe ibhulashi.
- Uma uchofoza kusilayidi bese uhudula ukuze ushintshe inani, i-SHIFT yehlisa isivinini ngo-10x, CTRL - 2x, CTRL+SHIFT - 20x.
Ukuthuthukiswa okuncane:
- Gcwalisa i-UI yethuluzi elungisiwe, gcwalisa ngesisula isebenza "ngenkinobho Yesendlalelo" ngendlela efanele.
- Imigqa emidala (kusuka ku-V4.9) inganikwa amandla kokuncanyelwayo esigabeni se-Beta. Kulokhu, zombili izindlela zizosebenza - Ama-Curves amasha nama-Splines amadala njengezindlela ezihlukile ku-E-panel.
- Ithuluzi lokuma kumodi yento isetha i-gizmo phakathi kwenqwaba yokukhetha futhi iqondise i-eksisi ehambisana ne-eksisi eyinhloko. Ivumela ukuphatha izindawo ezinqanyuliwe kalula.
- Injini Yebhulashi yenziwe lula, izilungiselelo kumathebhu "Izinketho zebhulashi" azibonakali uma zisethwe kusengaphambili ethuluzini (njengezikhala, i-jitter, upende w/ dabs). Kubalulekile ukukhumbula lapho ushintsha leyo mingcele, ukuze ugweme noma yikuphi ukudideka.
- Ama-CPU angenayo i-SSE4.1 ayasekelwa futhi. I-SSE2 yanele. Kwenzelwe ukuthi ama-CPU aphezulu angatholi inhlawulo yokusebenza.
- Uma i-"Steady stroke" icishiwe ivaliwe ngempela. Ngaphambi kwalokho, ibingu-6.0 noma ivaliwe. Ngakho ukunyakaza okuncane kungase kube nomqondo. Uma ufuna ukukhulisa indawo enokunyakaza okuncane, kungcono ukusetha okuthi "Paint w/dabs" kuzilungiselelo zebhulashi (bese uvala isikhala).
- Ama-Splines/Amamodeli/Amalunga afakwe kubha yomsebenzi.
- Umhleli Wamajoyinti ulungisiwe/upholishiwe.
- Ithuluzi lokungenisa elithi " Import " lithole ukusebenza okungcono kakhulu, ukushaywa okunembe kakhudlwana, ukubuka kuqala okungcono, akukho ukunensa ngesikhathi sokulondoloza (ngoba izinto eziningi kakhulu ezigcinwe emlandweni wakudala).
- Izinkinga ze-UI zamabhulashi e-voxel zixazululiwe, okuzenzakalelayo okungcono, kungenzeka "ukubuyisela okuzenzakalelayo".
Ukulungisa iziphazamisi:
- Ukuntuleka okugxilile kokukhululeka phezu kwemephu yokugoba ekhiqizwe ngendlela ye-ptex/mv. Manje idigri ebushelelezi ingokoqobo ekubalweni kwe-mv/ptex curvature. Ijika libalwa ngendlela efanele ku-ptex manje.
- Izinkinga ezilungisiwe ezihlobene namaCurves-> Import isithombe njengemeshi. Manje ijika libukwe kahle, lihlanzwe ngaphambi kokufakwa endaweni yesehlakalo. Iphinde isebenzele indlela yamajika amadala manje, uma isebenza.
- Inkinga ye-offset kumasistimu wokuqapha okuningi yalungiswa.
- Kulungiswe inkinga lapho into ye-voxel ingase inyamalale uma i-stroke yesibili iqala.
- Inkinga yokusebenza engaguquki lapho i-3DCoat ingaba yiqhwa kuze kufike kumasekhondi angu-30-40 uma udweba ngokushesha okukhulu ngamabhulashi e-voxel. Manje ezimweni eziyinkimbinkimbi, i-FPS ingase yehle, kodwa i- 3DCoat izolandela ukushaywa futhi ngeke iqhwa. Ukusebenza kokuxubha kunyukile jikelele.
- I-2D Paint idala umumo ofanele kuma-E-modes manje.
- Kulungiswe inkinga lapho ungakwazi ukuphinda amathuluzi astakiwe (njenge-Build).
- Kulungiswe inkinga lapho ungakwazi ukushintsha uhlobo lwe-clone kuthuluzi le-Paint Clone legumbi.
- Kulungiswe ukuzungeza kwendiza okungahleliwe okungajwayelekile lapho wenza imivimbo ngokushesha.
- Kulungiswe inkinga evamile lapho ivolomu ye-voxel inendawo eshintshiwe (ayikashintshiwe), kodwa umsebenzisi uzama ukwenza okuthile okusebenza ngokomdabu phezu kwama-voxels. Isibonelo, guqula ukucasha noma ukusika.
- Kulungiswe ukuphahlazeka okungenzeka lapho ufaka izandiso ezindala.
- Inkinga ye-PPP engaguquki lapho umdwebo wesitembu ungase ushiye umsila ongcolile lapho upenda phezu kwama-UV. Lesi yisiphazamisi esidala kakhulu esasikhona ku-4.9 futhi.
- Ukulandelana kwe-Vox Fihla okuthile-> Guqula kufihliwe-> I-Objectify Hidden manje isebenza ngendlela efanele.
- Isikhiphi silungisiwe, manje sisusa into efakiwe ohlwini lohlelo futhi kusukela kumenyu yokuqala ngokuphelele, sinesithonjana esifanele.
- Umdwebo ohleliwe ku-PPP phezu kwendiza enamathayela (kusuka kumenyu yokuqala).
- Imiyalezo ye-UI ecasulayo isusiwe.
- Uhlelo lwe-Node lwe-Shaders luthole ukulungiswa kweziphazamisi eziningi.
- Inketho ye-Z-up isebenza kahle ngamathuluzi asekelwe ku-Spline.
- Imibiko yeziphazamisi ezizenzakalelayo iye yahlaziywa, ukungaqiniseki okungaba khona okuningana kwalungiswa.
- Kulungiswe inkinga lapho isibalo se- UV-sets sihlukile emakamelweni e- UV nawepende. Lokhu bekwenzeka uma amagama amasethi e- UV engahlukile. Manje igumbi le- UV livumelaniswa nopende ngokushesha nje lapho umehluko wesibalo se- UV-sets utholwa.
- Uma i-3DCoat iqala kwenye i-PC ububanzi befasitela lamapharamu amathuluzi (uma likhishiwe) lisethwa ngokubhalelana nosayizi wefonti. Uma kungenjalo, ibukeka kabi kumafonti amakhulu.
Kulungiswe izinkinga eziningi nokungahambisani okuhlobene nokudweba okuqondile phezu kwama-stencil nezinto zokwakha kusetshenziswa i-PreviewOptions-> Penda phezu kwesithombe:
izaphulelo ze-oda levolumu zivuliwe