IZINGUQUKO EZISEMQOKA NOKUTHUTHUKISWA:
- Ukuthuthukiswa kokusekelwa kwama-Megascans: Inketho entsha Hlela > Izintandokazi > I/O > Ifolda ye-Quixel eyengeziwe (bona isithombe-skrini sokuqala esinamathiselwe). Ekuqaliseni "3DCoat" amasheke
"Okulandiwe" kanye "Nefolda Ye-Quixel Eyengeziwe" yezinto ezintsha ze-Quixel njengezingobo zomlando ze-zip namafolda asekhishiwe kakade (bona isithombe-skrini sesibili esinamathiselwe).
- Izindlela ezihlukahlukene zokubuka ze- retopo mesh - izinketho ezihlukene ze-wireframe, ama-seams, imiphetho ebukhali, ukubuka kuqala kweziqhingi ezinemibala, ukubuka okubushelelezi kwe-mesh.
- Imodi yobungane yokuphrinta ye-3D kusithonjana sokuqala.
- I- Baking Curvature ithuthukisiwe: ikhwalithi engcono yengxenye ebushelelezi ye-curvature.
- Ingxoxo Export ihlelwe kabusha, yenziwe lula. Kukhona okungenzeka ukuthi usethe ifolda ekhethekile nje yokwenza izinto engxoxweni export .
UKUTHUTHUKISWA OKUNCANE:
- Guqula i-gizmo ithole ithuba lokuhlukanisa (uma kudingeka) isikali, ukuzungezisa, ukuhumusha usebenzisa okhiye (QWER), noma uhlu lokudonsa.
- I-Gizmos ithole "ugqinsi olungabonakali" ukuze ibambe kalula.
- Okuthandwayo kuhlelwe kabusha. Export ithebhu. Amayunithi export kwe-FBX , abalulekile esikalini sesigcawu esilungile!
- Izinketho ezintsha kokuncanyelwayo kwezendlalelo ze-AO/Curvature - bala amanani amisiwe/buza ngengxoxo/yeqa ukubala.
- Ingxoxo yokuvala ithole isilawuli sokulungisa i-gamma.
- Izinketho zokushelela ezibushelelezi, SHIFT, CTRL+SHIFT ezisekelwa kumodi ye- Voxel engxenyeni engaphezulu.
- Ukuhlunga izinto kumenyu ye-Windows->Popups.
Ukwenza kusebenze ukusetha kwendawo angeke kubangele ama-voxel ukuthi avele uma le modi engaphezulu isekelwa ngama-voxel.
- Ngemva kokubhaka, siqeda ku-Layer1, hhayi u-Layer0.
- Chofoza okuthi Yehlisa/Buyisela ngeke kugcine/kususe inqolobane ngokushesha ukuze ugweme isenzo esingahlosiwe.
- Azikho izilawuli zepeni kumathuluzi we-Primitives/Transform/Bas-relief/Undercuts (bekukuphazamisa futhi kungenasidingo).
- Kukhona ukuthuthuka export : kungenzeka ukushintsha uhlobo lokuthungwa kanye negama le- UV-set, ithuba lokweqa igama le- UV-set uma isethi ngayinye ye-us igcinwe kufolda yayo.
- Modulate/Modulate 2X izibambo zokufihla ngongqimba ngendlela efanele.
IZICI ZE-BETA (Zonke zidinga ukunika amandla izici ze-beta kokuthi Hlela->Okuncanyelwayo->I-Beta):
- "Factures" ziqanjwe kabusha ngokuthi "VerTextures" ngoba ziyilokho kanye ama-factures - I-Vertex Texturing.
- Amathuba import izinto ze-Quixel njenge-VerTextures.
- Ikhwalithi engcono kakhulu ethi "Nweba/bopha" amapetshi namashubhu ezilungisi zamajika.
- Ukuhlukaniswa retopo -Clark egumbini le-retopo. Imiyalo emibili ehlukene - "Hlukanisa okukhethiwe" kanye "Hlukanisa iqembu lonke".
- Indawo yokwandisa Ithuluzi Lokugcwalisa inganqunyelwa i-engeli phakathi kobuso:
IZILUNGISA:
- Kulungiswe ukukhetha okungalungile efasiteleni le- UV (igundane kancane i-gizmo. i-polycount ekhulayo...).
- Inkinga yokuhlela ama-shaders alungisiwe.
- Ukuvuselela okulungile kwewindi le-Color Swatches.
- Kulungiswe "Ijiyomethri-> Ama-Weld vertices". Hhayi awonakali ama-meshes noma ngabe isakhiwo se-mesh singalungile. Kusivumela ukuthi sisebenzise lo myalo njenge "mesh healer" uma i-mesh yonakala.
- Ukusheshisa "Susa i-strenching" ekupheleni kwe-stroke.
- Ukuxubha okungaguquki kumodi yendawo phezu kwamavolumu aguquliwe.
- Lungisa umdwebo osusiwe (egunjini likapende) ukuze uthole amanani aguquliwe.
- Ukubuka kuqala (nezinye ezibonwayo) izinkinga zethuluzi le-Tapering zixazululiwe.
- Izinkinga ze-UI yethuluzi lomakhi zixazululiwe (izithonjana ezinkulu kakhulu).
- Inkinga exazululiwe yomugqa omangelengele ngomdwebo we-spline stroke.
- Inkinga yamacebo alungisiwe (ngaphezu kwezinto ezidonsela phansi)
- Umsebenzi olungile wethuluzi elithi "Spikes" elinamaphrofayili emodeli. "Ingxenye eyodwa" kanye "Shumeka iziphetho" zethuluzi le-"Spikes".
- Inkinga yokuhlanganisa edidiyelwe phansi yezendlalelo ezigcwaliswe ngezinto ezinokungcola okungabonakali. Futhi, ungqimba lwe-AO alubhali phezu kwezingqimba ezingezansi zokufiphala.
- Inkinga yezithunzi ezilungisiwe (ngemodi yama-voxels).
- import kwe-STL yombhalo kulungisiwe.
- Inkinga yokufriza+izimbobo ilungisiwe.
- Ukuqina okungaguquki ngemva kokuzulazula lapho Ukunikezwa Okukhuphukayo kusetshenziswa egunjini le-Sculpt. Ukusebenza kwe-Sculpting nge-high-poly meshes (50M+) kuye kwaba ngcono.
- Modulate/Modulate 2X izibambo zokufihla ngesendlalelo ngendlela efanele manje.
izaphulelo ze-oda levolumu zivuliwe