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Photo - 3dcoat 2024.30 - 3DCoat
3DCoat 2024.30
  • Photogrammetry via the integration with RealityCapture introduced!
  • Possibility to perform volumetric boolean operations with additional shell. This is extremely important for 3D printing of matching parts of 3D models
  • Array tool is introduced in the Sculpt room: you can make different arrays of volume objects along the curves.
  • Surface Array tool is added in the Sculpt rool to make array of objects on the created surface or on the selected faces of the low-poly mesh
  • Normal Map to Mesh: The PPP scene with the normalmap can be converted into a true sculpt geometry using the Painting room.
  • Much faster PPP painting over the big faces (that has big amount of pixels inside the single face).
  • Blender 4.2 applink supported.
  • Real-time non-modal search/filter for all items container : alphas, materials, objects, layers, presets, etc.
  • The contour around the selected sculpt objects can be enabled.
  • The scene save time for big sculpt scenes (with big objects tree) decreased drastically.
  • The rectangle, square or shape modes in Epanel can expand from the center, if needed; there is a new option in the Epanel. You can assign the hotkey if necessary.
  • The RAW voxels export/import (useful to bring voxel data to any your proprietary engine) improved, now it can export/import PBR data (color, gloss, metal). 
  • The new option "Extended edge loops" in the edge tools tool (uv/retopo)  useful if you have "approximate" edgeloops and need to mark seams. 
  • Blender AppLink got own repository (https://github.com/AndrewShpagin/io-coat3d).
  • Folder selection dialog replaced with a more convenient one, similar to the file open dialog.
  • Connective (topologically constrained) painting works for voxels as well.
  • Retopo via decimation works for all selected objects, each selected object will be retopoloed into the separate group.
  • You can drag&drop multiple selected volumes.
  • Tweak room tools moved to the Paint room; the tweak room removed.
  • Noise tool works for volumes in multires/proxy mode.
Funda kabanzi
Photo - 3dcoat 2024.12 - 3DCoat
Buka ividiyo
3DCoat 2024.12
  • Ama-Booleans Abukhoma Ngama-Voxels Ethulwe! Kubandakanya izindlela zokungeza, zokususa kanye ne-Intersect, ngisho nezinto zezingane eziyinkimbinkimbi, futhi ukusebenza kuhle ngokumangalisayo.
  • Ukusekelwa kwe-Vector Displacement Brush kwengezwe ngelabhulali encane yamabhulashi e-VDM, ahlinzekwe kumafolda angaphansi ahlukahlukene e-VDM Brush ngaphakathi kwephaneli ethi “Alphas”. Amafayela e-VDM EXR angangeniswa kuphaneli ye-“Alphas” ngendlela efanayo namabhulashi avamile e-greyscale.
  • Ithuluzi Lokudala I-Vector Displacement , eliqanjwe ngokuthi "Khetha & Namathisela," lengezwe ukuze kuvunyelwe amaciko indlela esheshayo nelula kakhulu yokukhipha umumo cishe wanoma iyiphi indawo yento ekhona esigcawini. Akudingeki udlule kunqubo eyisicefe yokwenza indiza, bese uqopha into oyifunayo kusukela ekuqaleni, njengakwezinye izinhlelo zokusebenza. Ungasebenzisa ithuluzi elithi Khetha & Namathisela ukwenza amabhulashi e-VDM kusuka kunoma imaphi amamodeli lapho unamalungelo.
  • Imaski Yezendlalelo + I-Clipping Masks isetshenziswe ngokufanayo futhi iyahambisana ne-Photoshop's. Isebenza ngisho ne-Vertex Paint, VerTexture (Factures) kanye Voxel Paint!
  • Ukuthuthukiswa Kwe-UI Okuqhubekayo Nokukhuphukayo kuyaqhubeka ngemizamo eyahlukahlukene yokuthuthukisa ukubukeka (ngokufundeka okungcono kwefonti, isikhala, nokwenza ngendlela oyifisayo), kanye nezici ezintsha eziwusizo ezingezwe ku-UI.
  • Amaphrojekthi wePython anamamojula amaningi asekelwayo.
  • Uhlelo lwe-Addons lwethulwe ukuxhuma abathuthukisi bemibhalo ye-Python/C++ nabasebenzisi. Ivumela ukwabelana kalula kwemibhalo, ukunikeza imiyalelo, kanye nokuthola ulwazi. Amanye ama-addons awusizo ahlanganisa, isibonelo, ukubhujiswa okungokoqobo okunemifantu engahleliwe - "Hlukanisa i-mesh ngokuqhekeka" i-addon.
  • Ukusekelwa kwe Blender 4 kuthuthukisiwe nge-AppLink ebuyekeziwe.
  • Umsizi we-AI (i-3DCoat's Special Chat GPT) yethulwe kanye nokuguqulwa kwesikimu sombala se-UI sibekwe kumenyu yokuqala.
  • Ithuluzi Le-Scale Scale Master ekudala lilindelwe lisetshenziswe ukuze uthole ukwethembeka Kwesikali Sesigcawu esinembe kakhudlwana phakathi kwezinhlelo zokusebenza uma Import noma Export.
  • Ithuluzi elisha elithi "Edge Flow" Egunjini Lemodeli livumela abasebenzisi ukuthi bengeze amazinga alungisekayo okugoba (ku-Edge-loop ekhethiwe) phakathi kwejiyomethri ezungezile.
  • I-View Gizmo yethulwa. Ingacishwa kuzilungiselelo.
  • Ukuphathwa kwe UV ngaphezulu kwePython/C++ kuthuthukiswe kakhulu
  • Export Ukuphrinta kwe-3D , ukuze kuvulwe e-Cura, kubuyekeziwe
  • Izendlalelo manje zinesithonjana sokubuka kuqala se-Texture Map (efana ne- Photoshop nezinye izinhlelo zokusebenza)
Funda kabanzi
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Ungakwazi ukuthuthukela kunguqulo ka-2021 manje! Sizongeza ukhiye omusha welayisense ka-2021 ku-akhawunti yakho. I-serial yakho ye-V4 izohlala isebenza kuze kube umhla ka-14.07.2022.
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