Easy Texturing & PBR
- Microvertex, Per-pixel or Ptex painting approaches!
- Realtime Physically Based Rendering viewport with HDRL!
- Smart Materials with easy set-up options
- Multiple paint Layers. Popular blending modes. Layer groups
- Tight interaction with Photoshop
- Texture size up to 16k
- Fast Ambient Occlusion and Curvature map calculation
- Rich toolset for all kind of painting tasks, and more...
Voxel (volumetric) sculpting key features:
- No topological constraints. Sculpt as you would with Clay!
- Complex boolean operations
- Fast kit bashing workflow
Traditional sculpting offers you such powerful technology as:
- Adaptive dynamic tesselation (Live Clay)
- Dozens of fast and fluid sculpting brushes
- Boolean operations with crisp edges
Ultimate Retopo Tools
- Auto-retopology (AUTOPO) with user-defined edge loops!
- Fast and easy-to-use manual Retopo tools
- Possibility to import reference mesh for retopologization
- Use your current low-poly mesh as your retopo mesh
- Retopo groups with color palette for better management
- Advanced baking settings dialog
- And more...
Fast & Friendly UV Mapping
- Professional toolset for creating and editing UV-sets!
- Native Global Uniform (GU) unwrapping algorithm!
- Multiple UV-sets support and management
- Support ABF, LSCM, and Planar unwrapping algorithms
- Individual islands tweaking
- Lastly, it is fast, easy, and fun to use!