by Sorn Hi, here’s a list of steps to set-up 3DCoat for Linux in a workstation for a single local user. It may be useful to some, and as a reference to me.  That’s it for now.  Happy 3DCoating! 

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Pavel Geraskin made the applink addon that links 3DCoat with Houdini. It’s possible to export-import meshes and export textures from 3DCoat. Very useful for modeling and texturing artists. The download file it’s at Orbolt. – Set the Exchange folder before exporting/importing: On linux it’s at ‘home/user/3DCoatVersion/Exchange’. On Windows it’s somewhere at user documents. 3DCoat creates […]

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New Applink released! Get it here! Applink 2.1 release notes:    – Added Some additional features for the custom preset utility. You can now modify existing presets, bitmap/extras menues can be hidden, and UI height is user scalable.    – Added export option ‘fix wire names’ (workaround for bug in Maxs obj exporter which results in some exports […]

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The function is very similar to the panel bar in Photoshop in that it allows the user to move the cursor over the icon associated with the panel they want to open. Let you open: Shapes, Brushes, Panoramas, Brush Parameters, Strips, Stencils, Smart Materials, Sculpt models, 3D Splines, Joints and Presets. Lock at Windows Menu […]

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This baker runs a routine that calculates “Ambient Occlusion” (global illumination) based on tracing a number of light rays surrounding an object. Use this to simulate “real world” ambient lighting situations. It may take a long time to complete. This tool calculates the global illumination from many spot lights distributed over. The grey scale results […]

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The curvature layer is required to use cavity/curvature as a condition for materials or conditional painting. The command will update the cavity/curvature layer using the current displacement and normal map. Pay attention that B&W curvature consists of two components. Set intensity for both types of curvature. Cavity Black & White This is the old method […]

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The model to be used seamlessly over the spline should consist of 3 objects, named as Top, Bottom, and Middle. The Middle object is the one that will be constantly tiled along the curve. It has vertices approximately in the range [0..1] along Y-axis. Look at the loop part. To create a spline model with […]

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The baking process differs depending on the workspace where you are working, whether in painting or retopology.

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The Addons system introduced to connect scripts developers and users. It allows easy sharing the scripts, providing instructions, funding information (if the author needs it). Several useful examples included, for example, the realistic destruction with random cracks. Addons are included into regular File->Create extensions. Install Extensions: Install 3DCoat extension – (file with extension .3dcpack). It […]

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Run Script: Create the Python script: Show the Python console: Python API documentation: The 3DCoat Python API is intended to trigger UI commands, operate over the scene, and create new tools. Install python packages: Uninstall python packages: Attach to the Python debugger: Create New Core API Script: Core API script is a compliable C++17 program, so […]

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