| _this (defined in coat::prim) | coat::prim | protected | 
  | add(Volume &v) | coat::prim |  | 
  | auto_divide(float average_div) | coat::prim |  | 
  | bottomCapScale(const float &scale) | coat::cylinder |  | 
  | bottomCapScale() const | coat::cylinder |  | 
  | caps(const int &ncaps) | coat::cylinder |  | 
  | caps() const | coat::cylinder |  | 
  | capsule (defined in coat::cylinder) | coat::cylinder | friend | 
  | class_name() | coat::prim |  | 
  | color(DWORD CL) | coat::prim |  | 
  | color(float r, float g, float b, float a) | coat::prim |  | 
  | color(float r, float g, float b) | coat::prim |  | 
  | color(const char *colorid) | coat::prim |  | 
  | cone (defined in coat::cylinder) | coat::cylinder | friend | 
  | create_mesh() | coat::cylinder | protectedvirtual | 
  | cylinder() | coat::cylinder |  | 
  | cylinder(const float &height, const float &radiusTop, const float &radiusBottom, const float &fillet=0.0) | coat::cylinder |  | 
  | cylinder(const vec3 &posTop, const vec3 &posBottom, const float &radiusTop, const float &radiusBottom, const float &fillet=0.0) | coat::cylinder |  | 
  | debug_clear() | coat::prim | static | 
  | debug_on(bool isOn=true) | coat::prim | static | 
  | details(const float det_level) | coat::prim |  | 
  | details() | coat::prim |  | 
  | diameter(const float &d) | coat::cylinder |  | 
  | diameter() const | coat::cylinder |  | 
  | diameterBottom(const float &r) | coat::cylinder |  | 
  | diameterBottom() const | coat::cylinder |  | 
  | diameterTop(const float &d) | coat::cylinder |  | 
  | diameterTop() const | coat::cylinder |  | 
  | fillet(float radius) | coat::prim |  | 
  | fillet_relative() | coat::cylinder | virtual | 
  | getCylinderPrim(bool iscone=false) | coat::cylinder | protected | 
  | getLTransform() | coat::cylinder | protected | 
  | gloss(float value) | coat::prim |  | 
  | height(const float &_height) | coat::cylinder |  | 
  | height() const | coat::cylinder |  | 
  | intersect(Volume &v) | coat::prim |  | 
  | isAs() | coat::prim | inline | 
  | merge(Volume &v, const BoolOpType op) | coat::prim |  | 
  | merge_debug(Volume &vol, Mesh &mesh) | coat::prim | protected | 
  | mesh() | coat::prim |  | 
  | metal(float value) | coat::prim |  | 
  | name(const char *s) | coat::prim |  | 
  | name() const | coat::prim |  | 
  | ngon (defined in coat::cylinder) | coat::cylinder | friend | 
  | Obj() | coat::prim | inline | 
  | opacity(float value) | coat::prim |  | 
  | positionBottom(const vec3 &pos) | coat::cylinder |  | 
  | positionBottom() const | coat::cylinder |  | 
  | positionTop(const vec3 &pos) | coat::cylinder |  | 
  | positionTop() const | coat::cylinder |  | 
  | prim() | coat::prim |  | 
  | push_details(float details_modulator) | coat::prim | static | 
  | push_scale(float scale) | coat::prim | static | 
  | push_scale(const vec3 &s) | coat::prim | static | 
  | push_transform(const mat4 &t) | coat::prim | static | 
  | push_translate(const vec3 &d) | coat::prim | static | 
  | radius(const float &r) | coat::cylinder |  | 
  | radius() const | coat::cylinder |  | 
  | radiusBottom(const float &r) | coat::cylinder |  | 
  | radiusBottom() const | coat::cylinder |  | 
  | radiusTop(const float &r) | coat::cylinder |  | 
  | radiusTop() const | coat::cylinder |  | 
  | reset_transform() | coat::prim | static | 
  | rings(const int &nrings) | coat::cylinder |  | 
  | rings() const | coat::cylinder |  | 
  | roughness(float value) | coat::prim |  | 
  | scale(float scale) | coat::prim |  | 
  | scale(const vec3 &v) | coat::prim |  | 
  | scale() const | coat::prim |  | 
  | sectorAngle(const float &angle) | coat::cylinder |  | 
  | sectorAngle() const | coat::cylinder |  | 
  | slices(const int &nslices) | coat::cylinder |  | 
  | slices() const | coat::cylinder |  | 
  | step_divide(float step) | coat::prim |  | 
  | subtract(Volume &v) | coat::prim |  | 
  | to_cast_this() | coat::prim | inlineprotected | 
  | topCapScale(const float &scale) | coat::cylinder |  | 
  | topCapScale() const | coat::cylinder |  | 
  | transform(const mat4 &t) | coat::prim |  | 
  | transform() const | coat::prim |  | 
  | translate(const vec3 &_pos) | coat::prim |  | 
  | translate() const | coat::prim |  | 
  | translate(float x, float y, float z) | coat::prim |  | 
  | tube (defined in coat::cylinder) | coat::cylinder | friend | 
  | x(float x) | coat::prim |  | 
  | y(float y) | coat::prim |  | 
  | z(float z) | coat::prim |  |